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harbour-sailfin/core/src/DTO/playerstateinfo.cpp

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/*
* Sailfin: a Jellyfin client written using Qt
* Copyright (C) 2021 Chris Josten and the Sailfin Contributors.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* WARNING: THIS IS AN AUTOMATICALLY GENERATED FILE! PLEASE DO NOT EDIT THIS, AS YOUR EDITS WILL GET
* OVERWRITTEN AT SOME POINT!
*
* If there is a bug in this file, please fix the code generator used to generate this file found in
* core/openapigenerator.d.
*
* This file is generated based on Jellyfin's OpenAPI description, "openapi.json". Please update that
* file with a newer file if needed instead of manually updating the files.
*/
#include <JellyfinQt/DTO/playerstateinfo.h>
#include <JellyfinQt/DTO/playmethod.h>
#include <JellyfinQt/DTO/repeatmode.h>
namespace Jellyfin {
namespace DTO {
PlayerStateInfo::PlayerStateInfo(QObject *parent) : QObject(parent) {}
PlayerStateInfo *PlayerStateInfo::fromJSON(QJsonObject source, QObject *parent) {
PlayerStateInfo *instance = new PlayerStateInfo(parent);
instance->updateFromJSON(source);
return instance;
}
void PlayerStateInfo::updateFromJSON(QJsonObject source) {
Q_UNIMPLEMENTED();
}
QJsonObject PlayerStateInfo::toJSON() {
Q_UNIMPLEMENTED();
QJsonObject result;
return result;
}
qint64 PlayerStateInfo::positionTicks() const { return m_positionTicks; }
void PlayerStateInfo::setPositionTicks(qint64 newPositionTicks) {
m_positionTicks = newPositionTicks;
emit positionTicksChanged(newPositionTicks);
}
bool PlayerStateInfo::canSeek() const { return m_canSeek; }
void PlayerStateInfo::setCanSeek(bool newCanSeek) {
m_canSeek = newCanSeek;
emit canSeekChanged(newCanSeek);
}
bool PlayerStateInfo::isPaused() const { return m_isPaused; }
void PlayerStateInfo::setIsPaused(bool newIsPaused) {
m_isPaused = newIsPaused;
emit isPausedChanged(newIsPaused);
}
bool PlayerStateInfo::isMuted() const { return m_isMuted; }
void PlayerStateInfo::setIsMuted(bool newIsMuted) {
m_isMuted = newIsMuted;
emit isMutedChanged(newIsMuted);
}
qint32 PlayerStateInfo::volumeLevel() const { return m_volumeLevel; }
void PlayerStateInfo::setVolumeLevel(qint32 newVolumeLevel) {
m_volumeLevel = newVolumeLevel;
emit volumeLevelChanged(newVolumeLevel);
}
qint32 PlayerStateInfo::audioStreamIndex() const { return m_audioStreamIndex; }
void PlayerStateInfo::setAudioStreamIndex(qint32 newAudioStreamIndex) {
m_audioStreamIndex = newAudioStreamIndex;
emit audioStreamIndexChanged(newAudioStreamIndex);
}
qint32 PlayerStateInfo::subtitleStreamIndex() const { return m_subtitleStreamIndex; }
void PlayerStateInfo::setSubtitleStreamIndex(qint32 newSubtitleStreamIndex) {
m_subtitleStreamIndex = newSubtitleStreamIndex;
emit subtitleStreamIndexChanged(newSubtitleStreamIndex);
}
QString PlayerStateInfo::mediaSourceId() const { return m_mediaSourceId; }
void PlayerStateInfo::setMediaSourceId(QString newMediaSourceId) {
m_mediaSourceId = newMediaSourceId;
emit mediaSourceIdChanged(newMediaSourceId);
}
PlayMethod PlayerStateInfo::playMethod() const { return m_playMethod; }
void PlayerStateInfo::setPlayMethod(PlayMethod newPlayMethod) {
m_playMethod = newPlayMethod;
emit playMethodChanged(newPlayMethod);
}
RepeatMode PlayerStateInfo::repeatMode() const { return m_repeatMode; }
void PlayerStateInfo::setRepeatMode(RepeatMode newRepeatMode) {
m_repeatMode = newRepeatMode;
emit repeatModeChanged(newRepeatMode);
}
} // NS Jellyfin
} // NS DTO