1
0
Fork 0
mirror of https://github.com/HenkKalkwater/harbour-sailfin.git synced 2024-11-20 16:25:18 +00:00
harbour-sailfin/qtquick/qml/components/+sailfinstyle/Background.qml

117 lines
2.6 KiB
QML
Raw Normal View History

2021-03-07 15:26:13 +00:00
import QtQuick 2.12
import QtQuick.Particles 2.12
Rectangle {
id: root
anchors.fill: parent
color: "#ccc"
readonly property real normalStrength: 0.5
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: {
if (mouse.button == Qt.LeftButton) {
enter();
} else {
exit();
}
}
}
ParticleSystem {
id: particleSystem
}
Emitter {
id: emitter
anchors.centerIn: parent
width: parent.width * 0.5
height: parent.height * 0.5
system: particleSystem
emitRate: Math.sqrt(width * height) * 30 / (lifeSpan)
lifeSpan: 10000
lifeSpanVariation: 1000
size: 12
endSize: 24
sizeVariation: 6
shape: EllipseShape {}
}
Attractor {
id: affector
anchors.centerIn: parent
width: parent.width * 2
height: parent.height * 2
affectedParameter: Attractor.Position
system: particleSystem
pointX: width / 2
pointY: height / 2
proportionalToDistance: Attractor.Linear
strength: -normalStrength
}
Wander {
anchors.fill: parent
system: particleSystem
pace: 300
affectedParameter: Wander.Velocity
xVariance: 1000
yVariance: 1000
}
ImageParticle {
//source: Qt.resolvedUrl("../../assets/img/particle.png")
source: "qrc:/particleresources/fuzzydot.png"
system: particleSystem
alpha: 0.7
alphaVariation: 0.3
}
SequentialAnimation {
id: enterAnimation
NumberAnimation {
target: affector
property: "strength"
from: - 5 * normalStrength
to: -normalStrength
easing.type: Easing.OutQuad
duration: 1000
}
ScriptAction {
script: emitter.burst(10)
}
}
SequentialAnimation {
id: exitAnimation
PropertyAction {
target: affector
property: "strength"
value: 4 * normalStrength
}
PauseAnimation {
duration: 500
}
NumberAnimation {
target: affector
property: "strength"
easing.type: Easing.InOutQuad
to: -normalStrength
duration: 500
}
}
function enter() {
console.log("Enter animation")
enterAnimation.start();
}
function exit() {
console.log("Exit animation")
exitAnimation.start();
}
}