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harbour-sailfin/core/include/JellyfinQt/model/shuffle.h
Chris Josten 54235f298e Add MPRIS support
Besides MPRIS support, this also adds support for hasPrevious() and
hasNext() in several parts to determine whether the
player/playlist/shuffler has a previous or next item.
2021-08-31 01:29:51 +02:00

176 lines
5.1 KiB
C++

/*
* Sailfin: a Jellyfin client written using Qt
* Copyright (C) 2021 Chris Josten and the Sailfin Contributors.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef JELLYFIN_MODEL_SHUFFLE_H
#define JELLYFIN_MODEL_SHUFFLE_H
#include "playlist.h"
#include "../model/item.h"
namespace Jellyfin {
namespace Model {
/**
* @brief Interface for an algorithm shuffling a playlist.
*/
class Shuffle {
public:
Shuffle(const Playlist *parent) : m_playlist(parent) {}
/**
* @brief If this Shuffle implementation shuffles the entire list in advance.
* @return True if this shuffle class shuffles the entire list in advance
*
* Some shuffle implementations may only shuffle the next item as they go.
*/
virtual bool canShuffleInAdvance() { return true; }
/**
* @brief Shuffle the list in advance. Should only be called if canShuffleInAdvance()
* is called.
*/
virtual void shuffleInAdvance() {}
/**
* @brief The shuffle should determine the next item.
*/
virtual void next() {};
/**
* @brief The shuffle should determine the previous item.
*/
virtual void previous() {};
/**
* @brief Set the index of the now playing item.
* @param i
*/
virtual void setIndex(int i) {};
/**
* @return the index of the currently playing item
*/
virtual int currentItem() const { return -1; }
/**
* @brief Determine the item index at at the shuffled index
* @param index The shuffled index
* @return The actual index
*
* If canShuffleInAdvance() returns false, a new implemention is not needed
* or -1 may be returned. This function should not even be called in that case.
*/
virtual int itemAt(int index) const { return -1; }
/**
* @return the index of the next item
*/
virtual int nextItem() const { return -1; }
virtual bool hasPrevious() const { return false; }
virtual bool hasNext() const { return false; }
/**
* @brief Sets whether the shuffler to loop over the list if all items are played.
*/
void setRepeatAll(bool repeatAll) { m_repeatAll = repeatAll; }
protected:
/// Playlist that can be used to gather information about the songs if needed for the algorithm
const Playlist *m_playlist;
bool m_repeatAll = false;
static int random(int max, int min = 0);
};
/**
* @brief A shuffler that does not shuffle.
*/
class NoShuffle : public Shuffle {
public:
NoShuffle(const Playlist *parent);
virtual int currentItem() const override;
virtual int nextItem() const override;
virtual int itemAt(int index) const override;
virtual void previous() override;
virtual void next() override;
virtual void setIndex(int i) override;
virtual bool hasPrevious() const override;
virtual bool hasNext() const override;
protected:
int nextIndex() const;
int previousIndex() const;
int m_index = 0;
};
/**
* @brief Base class for shuffles that shuffle the entire list in advance
*/
class ListShuffleBase : public NoShuffle {
public:
ListShuffleBase(const Playlist *parent);
virtual int currentItem() const override;
virtual int nextItem() const override;
virtual int itemAt(int index) const override;
protected:
QVector<int> m_map;
};
/**
* @brief A simple shuffler which shuffles each item in the list in advance
*/
class SimpleListShuffle : public ListShuffleBase {
public:
SimpleListShuffle(const Playlist *parent);
virtual void shuffleInAdvance() override;
};
/**
* @brief A shuffler that is pretty random. Does not care about repeating items in a list.
*/
class RandomShuffle : public Shuffle {
public:
RandomShuffle(const Playlist *parent);
bool canShuffleInAdvance() override;
virtual int currentItem() const override;
virtual int nextItem() const override;
virtual void previous() override;
virtual void next() override;
virtual bool hasPrevious() const override;
virtual bool hasNext() const override;
protected:
int m_previous, m_current, m_next = -1;
};
/**
* @brief A smart shuffler that shuffles a list with a few constraints to make it appear "more random" to an user.
*
* This shuffler tries to place to avoid placing tracks of the same album, artist, and genre next to each other.
* This way, the user may perceive the list as more random
*/
class VariedListShuffle {
};
} // NS Model
} // NS Jellyfin
#endif // SHUFFLE_H