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harbour-sailfin/qml/components/GlassyBackground.qml
Chris Josten c01fcdcb54 Report playback progress and resume items
[Playback]: New: playback progress is reported to the Jellyfin server.
[Playback]: New: resume partly played items or start playing from the beginning if desired.

I also had to make some changes to the VideoPlayer, because the VideoHUD
got locked up when the player changed status from Buffering to Buffered
too quickly in succession, which occurs when trying to seek directly
after the application is able to.
2020-10-01 21:45:34 +02:00

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2.1 KiB
QML

/*
Sailfin: a Jellyfin client written using Qt
Copyright (C) 2020 Chris Josten
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
File taken and adapted from hutspot. Licensed under the MIT license.
Copyright (c) 2019 sailfish-spotify contributors
View ../licenses/MIT.txt for the full license.
*/
import QtQuick 2.6
import Sailfish.Silica 1.0
import QtGraphicalEffects 1.0
/**
* A silica-like background for displaying backdrops.
*/
Rectangle {
property alias source: backgroundImage.source
property alias sourceSize: backgroundImage.sourceSize
property real dimmedOpacity: Theme.opacityFaint
readonly property alias status: backgroundImage.status
color: Theme.colorScheme == Theme.DarkOnLight ? "#fff" : "#000"
z: -1
opacity: status == Image.Ready ? 1.0 : 0.0
Behavior on opacity { FadeAnimator {} }
Image {
id: backgroundImage
cache: true
smooth: false
asynchronous: true
fillMode: Image.PreserveAspectCrop
anchors.fill: parent
visible: false
}
FastBlur {
cached: true
anchors.fill: backgroundImage
source: backgroundImage
opacity: dimmedOpacity
radius: 100
}
Image {
anchors.fill: parent
fillMode: Image.Tile
source: "image://theme/graphic-shader-texture"
opacity: 0.1
visible: parent.visible
}
function clear() {
//source = ""
}
}