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harbour-sailfin/sailfish/qml/harbour-sailfin.qml
Chris Josten 1e80ceb697 Deserialized a list! Restructured project!
I finally got deserializing lists working. Exposing them to QML was not
a trivial task either. Note that I didn't do it the clean way. Nested
lists are not supported. But it works!

Because I got so frustarted at one point trying to implement things the
right way, I restructured the project to seperate the Sailfish code from
the Qt code and created a new, empty desktop project. The Qt code has
been transformed into a happy little library, to which the Sailfish OS
application links.

Note that QMake doesn't seem to strip the library for some reason.
2020-10-08 03:00:08 +02:00

111 lines
3.4 KiB
QML

/*
Sailfin: a Jellyfin client written using Qt
Copyright (C) 2020 Chris Josten
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
import QtQuick 2.0
import Sailfish.Silica 1.0
import QtMultimedia 5.6
import nl.netsoj.chris.Jellyfin 1.0
import Nemo.Notifications 1.0
import Nemo.KeepAlive 1.2
import "components"
import "pages"
ApplicationWindow {
id: appWindow
property bool _hasInitialized: false
// The global mediaPlayer instance
readonly property MediaPlayer mediaPlayer: _mediaPlayer
// Data of the currently selected item. For use on the cover.
property var itemData
// Id of the collection currently browsing. For use on the cover.
property string collectionId
//FIXME: proper error handling
Connections {
target: ApiClient
onNetworkError: errorNotification.show("Network error: " + error)
onConnectionFailed: errorNotification.show("Connect error: " + error)
//onConnectionSuccess: errorNotification.show("Success: " + loginMessage)
onSetupRequired: {
var isInSetup = pageStack.find(function (page) { return typeof page._isSetupPage !== "undefined" }) !== null
console.log("Is in setup: " + isInSetup)
if (!isInSetup) {
pageStack.replace(Qt.resolvedUrl("pages/setup/AddServerPage.qml"), {"backNavigation": false});
}
}
}
initialPage: Component {
MainPage {
Connections {
target: ApiClient
// Replace the MainPage if no server was set up.
}
onStatusChanged: {
if (status == PageStatus.Active && !_hasInitialized) {
_hasInitialized = true;
ApiClient.restoreSavedSession();
}
}
}
}
cover: {
if ([MediaPlayer.NoMedia, MediaPlayer.InvalidMedia, MediaPlayer.UnknownStatus].indexOf(mediaPlayer.status) >= 0) {
if (itemData) {
return Qt.resolvedUrl("cover/PosterCover.qml")
} else {
return Qt.resolvedUrl("cover/CoverPage.qml")
}
} else if (mediaPlayer.hasVideo){
return Qt.resolvedUrl("cover/VideoCover.qml")
}
}
allowedOrientations: Orientation.All
Notification {
id: errorNotification
previewSummary: "foo"
isTransient: true
function show(data) {
previewSummary = data;
publish();
}
}
MediaPlayer {
id: _mediaPlayer
autoPlay: true
}
// Keep the sytem alive while playing media
KeepAlive {
enabled: _mediaPlayer.playbackState == MediaPlayer.PlayingState
}
DisplayBlanking {
preventBlanking: _mediaPlayer.playbackState == MediaPlayer.PlayingState && _mediaPlayer.hasVideo
}
}