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harbour-sailfin/core/src/model/playlist.cpp
Chris Josten 6ed623d0f8 core/RemoteJellyfinPlaybackManager: keep queue in sync
The playback queue is now kept in sync with the playback queue of the
remote jellyfin instance the manager is controlling.

Some additional guards were added in place in the shuffle and playlist
algorithm, since the situation can occur where the now playing index
falls outside of the playing playlist. This happens because when the
an playlist update is received, we need to do another HTTP request
before we know which items are in the queue, while the now playing index
has been updated.

This is a not-optimal way to fix that, but it works well enough for now
and a better solution can be implemented later. (Hello, person in the
future reading the git blame output!)
2024-01-02 00:19:13 +01:00

213 lines
5.8 KiB
C++

/*
* Sailfin: a Jellyfin client written using Qt
* Copyright (C) 2021-2022 Chris Josten and the Sailfin Contributors.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "JellyfinQt/model/playlist.h"
#include "JellyfinQt/model/shuffle.h"
namespace Jellyfin {
namespace Model {
Playlist::Playlist(QObject *parent)
: QObject(parent),
m_shuffler(new NoShuffle(this)){}
void Playlist::clearList() {
emit beforeListCleared();
m_currentItem.clear();
m_nextItem.clear();
m_list.clear();
emit listCleared();
}
bool Playlist::hasPrevious() {
return m_shuffler->hasPrevious();
}
void Playlist::previous() {
m_shuffler->previous();
int curItem = m_shuffler->currentItem();
if (curItem >= 0) {
m_currentItem = m_list[curItem];
} else {
m_currentItem.clear();
}
int nextItem = m_shuffler->nextItem();
if (nextItem >= 0) {
m_nextItem = m_list[m_shuffler->nextItem()];
} else {
m_nextItem.clear();
}
m_nextItemFromQueue = !m_queue.isEmpty();
m_currentItemFromQueue = false;
emit currentItemChanged();
}
bool Playlist::hasNext() {
return m_shuffler->hasNext();
}
void Playlist::next() {
// Determine the new current item
if (!m_queue.isEmpty()) {
m_currentItem = m_queue.first();
emit beforeItemsRemovedFromQueue(0, 1);
m_queue.removeFirst();
emit itemsRemovedFromQueue();
m_currentItemFromQueue = true;
} else if (!m_list.isEmpty()) {
// The queue is empty
m_currentItemFromQueue = false;
m_shuffler->next();
int next = m_shuffler->currentItem();
if (next >= 0) {
m_currentItem = m_list[next];
} else {
m_currentItem.clear();
}
} else {
m_currentItem.clear();
}
// Determine the new next item
if (!m_queue.isEmpty()) {
m_nextItem = m_queue.first();
m_queue.removeFirst();
m_nextItemFromQueue = true;
} else if (!m_list.isEmpty()) {
// The queue is empty
m_nextItemFromQueue = false;
int next = m_shuffler->nextItem();
if (next >= 0) {
m_nextItem = m_list[next];
} else {
m_nextItem.clear();
}
} else {
m_nextItem.clear();
}
emit currentItemChanged();
}
QList<QSharedPointer<Item>> Playlist::queueAndList() const {
QList<QSharedPointer<Item>> result;
result.reserve(totalSize());
result.append(m_queue.toList());
result.append(m_list.toList());
return result;
}
QSharedPointer<const Item> Playlist::listAt(int index) const {
if (m_shuffler->canShuffleInAdvance()) {
return m_list.at(m_shuffler->itemAt(index));
} else {
return m_list.at(index);
}
}
QSharedPointer<const Item> Playlist::queueAt(int index) const {
return m_queue.at(index);
}
QSharedPointer<Item> Playlist::currentItem() {
return m_currentItem;
}
int Playlist::currentItemIndexInList() const {
if (m_currentItemFromQueue) {
return -1;
} else {
return m_shuffler->currentItem();
}
}
QSharedPointer<Item> Playlist::nextItem() {
return m_nextItem;
}
void Playlist::appendToList(const QList<QSharedPointer<Model::Item>> &items) {
int start = m_list.size();
int count = items.size();
m_list.reserve(count);
emit beforeItemsAddedToList(start, count);
for (int i = 0; i < count; i++) {
m_list.append(QSharedPointer<Model::Item>(items.at(i)));
}
emit itemsAddedToList();
reshuffle();
}
void Playlist::appendToList(QSharedPointer<Model::Item> item) {
int start = m_list.size();
emit beforeItemsAddedToList(start, 1);
m_list.append(item);
emit itemsAddedToList();
reshuffle();
}
void Playlist::reshuffle() {
if (m_shuffler->canShuffleInAdvance()) {
m_shuffler->shuffleInAdvance();
} else {
m_shuffler->next();
}
if (!m_nextItemFromQueue) {
int nextItemIdx = m_shuffler->nextItem();
if (nextItemIdx >= 0) {
m_nextItem = m_list[m_shuffler->nextItem()];
} else {
m_nextItem.clear();
}
}
emit listReshuffled();
emit currentItemChanged();
}
void Playlist::play(int index) {
// We need to defend against indices that are outside of the playlist.
// The RemoteJellyfinPlaybackController will usually first update the now playing index
// before this playlist is updated. For example, if new playlist is bigger than
// the current and an item index out of range of the current playlist is requested.
m_shuffler->setIndex(index);
if (!m_nextItemFromQueue) {
int nextItemIdx = m_shuffler->nextItem();
if (nextItemIdx >= 0) {
m_nextItem = m_list[nextItemIdx];
} else {
m_nextItem.clear();
}
}
if (m_shuffler->currentItem() >= 0) {
m_currentItem = m_list[m_shuffler->currentItem()];
emit currentItemChanged();
} else {
m_currentItem.clear();
emit currentItemChanged();
}
}
bool Playlist::playingFromQueue() const {
return m_currentItemFromQueue;
}
} // NS Model
} // NS Jellyfin