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harbour-sailfin/core/src/model/shuffle.cpp
Chris Josten 6ed623d0f8 core/RemoteJellyfinPlaybackManager: keep queue in sync
The playback queue is now kept in sync with the playback queue of the
remote jellyfin instance the manager is controlling.

Some additional guards were added in place in the shuffle and playlist
algorithm, since the situation can occur where the now playing index
falls outside of the playing playlist. This happens because when the
an playlist update is received, we need to do another HTTP request
before we know which items are in the queue, while the now playing index
has been updated.

This is a not-optimal way to fix that, but it works well enough for now
and a better solution can be implemented later. (Hello, person in the
future reading the git blame output!)
2024-01-02 00:19:13 +01:00

175 lines
4 KiB
C++

/*
* Sailfin: a Jellyfin client written using Qt
* Copyright (C) 2021 Chris Josten and the Sailfin Contributors.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "JellyfinQt/model/shuffle.h"
#if QT_VERSION > QT_VERSION_CHECK(5, 10, 0)
#include <QRandomGenerator>
#endif
namespace Jellyfin {
namespace Model {
int Shuffle::random(int max, int min) {
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
return QRandomGenerator::global()->bounded(min, max);
#else
return static_cast<int>(min + static_cast<double>(max - min) / static_cast<double>(RAND_MAX) * qrand());
#endif
}
NoShuffle::NoShuffle(const Playlist *parent)
: Shuffle(parent) {}
void NoShuffle::next() {
m_index = nextIndex();
}
void NoShuffle::previous() {
m_index = previousIndex();
}
bool NoShuffle::hasPrevious() const {
return m_index > 0;
}
bool NoShuffle::hasNext() const {
return m_index < m_playlist->listSize() - 1;
}
int NoShuffle::currentItem() const {
return m_index;
}
int NoShuffle::nextItem() const {
return nextIndex();
}
int NoShuffle::previousIndex() const {
if (m_repeatAll) {
return (m_index - 1) % m_playlist->listSize();
} else {
if (m_index - 1 < 0) {
return -1;
} else {
return m_index - 1;
}
}
}
int NoShuffle::itemAt(int index) const {
return index;
}
int NoShuffle::nextIndex() const {
if (m_repeatAll) {
return (m_index + 1) % m_playlist->listSize();
} else {
if (m_index + 1 >= m_playlist->listSize()) {
return -1;
} else {
return m_index + 1;
}
}
}
void NoShuffle::setIndex(int i) {
if (i >= 0 && i < m_playlist->listSize()) {
m_index = i;
} else {
m_index = -1;
}
}
// ListShuffleBase
ListShuffleBase::ListShuffleBase(const Playlist *parent)
: NoShuffle(parent) {}
int ListShuffleBase::currentItem() const {
return m_map[m_index];
}
int ListShuffleBase::nextItem() const {
return m_map[nextIndex()];
}
int ListShuffleBase::itemAt(int index) const {
return m_map[index];
}
// SimpleListShuffle
SimpleListShuffle::SimpleListShuffle(const Playlist *parent)
: ListShuffleBase(parent) {}
void SimpleListShuffle::shuffleInAdvance() {
int count = m_playlist->listSize();
m_map.clear();
m_map.reserve(count);
for (int i = 0; i < count; i++) {
m_map.append(i);
}
// Swap the list
for (int i = 0; i < count; i++) {
int tmp = m_map[i];
int other = random(count, i);
m_map[i] = m_map[other];
m_map[other] = tmp;
}
}
// RandomShuffle
RandomShuffle::RandomShuffle(const Playlist *parent)
: Shuffle(parent) {}
bool RandomShuffle::canShuffleInAdvance() {
return false;
}
int RandomShuffle::currentItem() const {
return m_current;
};
int RandomShuffle::nextItem() const {
return m_next;
}
void RandomShuffle::previous() {
m_next = m_current;
m_current = m_previous;
m_previous = random(m_playlist->listSize());
}
void RandomShuffle::next() {
m_previous = m_current;
if (m_next == -1) {
m_next = random(m_playlist->listSize());
}
m_current = m_next;
m_next = random(m_playlist->listSize());
}
bool RandomShuffle::hasPrevious() const {
return true;
}
bool RandomShuffle::hasNext() const {
return true;
}
} // NS Model
} // NS Jellyfin