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harbour-sailfin/core/include/JellyfinQt/DTO/playerstateinfo.h
2021-03-24 20:04:03 +01:00

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/*
* Sailfin: a Jellyfin client written using Qt
* Copyright (C) 2021 Chris Josten and the Sailfin Contributors.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* WARNING: THIS IS AN AUTOMATICALLY GENERATED FILE! PLEASE DO NOT EDIT THIS, AS YOUR EDITS WILL GET
* OVERWRITTEN AT SOME POINT!
*
* If there is a bug in this file, please fix the code generator used to generate this file found in
* core/openapigenerator.d.
*
* This file is generated based on Jellyfin's OpenAPI description, "openapi.json". Please update that
* file with a newer file if needed instead of manually updating the files.
*/
#ifndef JELLYFIN_DTO_PLAYERSTATEINFO_H
#define JELLYFIN_DTO_PLAYERSTATEINFO_H
#include <QJsonObject>
#include <QJsonValue>
#include <QString>
#include <optional>
#include "JellyfinQt/DTO/playmethod.h"
#include "JellyfinQt/DTO/repeatmode.h"
#include "JellyfinQt/support/jsonconv.h"
namespace Jellyfin {
namespace DTO {
class PlayerStateInfo {
public:PlayerStateInfo();PlayerStateInfo(const PlayerStateInfo &other);
static PlayerStateInfo fromJson(QJsonObject source);
void setFromJson(QJsonObject source);
QJsonObject toJson();
// Properties
/**
* @brief Gets or sets the now playing position ticks.
*/
qint64 positionTicks() const;
/**
* @brief Gets or sets the now playing position ticks.
*/
void setPositionTicks(qint64 newPositionTicks);
/**
* @brief Gets or sets a value indicating whether this instance can seek.
*/
bool canSeek() const;
/**
* @brief Gets or sets a value indicating whether this instance can seek.
*/
void setCanSeek(bool newCanSeek);
/**
* @brief Gets or sets a value indicating whether this instance is paused.
*/
bool isPaused() const;
/**
* @brief Gets or sets a value indicating whether this instance is paused.
*/
void setIsPaused(bool newIsPaused);
/**
* @brief Gets or sets a value indicating whether this instance is muted.
*/
bool isMuted() const;
/**
* @brief Gets or sets a value indicating whether this instance is muted.
*/
void setIsMuted(bool newIsMuted);
/**
* @brief Gets or sets the volume level.
*/
qint32 volumeLevel() const;
/**
* @brief Gets or sets the volume level.
*/
void setVolumeLevel(qint32 newVolumeLevel);
/**
* @brief Gets or sets the index of the now playing audio stream.
*/
qint32 audioStreamIndex() const;
/**
* @brief Gets or sets the index of the now playing audio stream.
*/
void setAudioStreamIndex(qint32 newAudioStreamIndex);
/**
* @brief Gets or sets the index of the now playing subtitle stream.
*/
qint32 subtitleStreamIndex() const;
/**
* @brief Gets or sets the index of the now playing subtitle stream.
*/
void setSubtitleStreamIndex(qint32 newSubtitleStreamIndex);
/**
* @brief Gets or sets the now playing media version identifier.
*/
QString mediaSourceId() const;
/**
* @brief Gets or sets the now playing media version identifier.
*/
void setMediaSourceId(QString newMediaSourceId);
PlayMethod playMethod() const;
void setPlayMethod(PlayMethod newPlayMethod);
RepeatMode repeatMode() const;
void setRepeatMode(RepeatMode newRepeatMode);
protected:
qint64 m_positionTicks;
bool m_canSeek;
bool m_isPaused;
bool m_isMuted;
qint32 m_volumeLevel;
qint32 m_audioStreamIndex;
qint32 m_subtitleStreamIndex;
QString m_mediaSourceId;
PlayMethod m_playMethod;
RepeatMode m_repeatMode;
};
} // NS Jellyfin
} // NS DTO
#endif // JELLYFIN_DTO_PLAYERSTATEINFO_H