mirror of
https://github.com/HenkKalkwater/harbour-sailfin.git
synced 2024-11-24 18:15:16 +00:00
Chris Josten
54235f298e
Besides MPRIS support, this also adds support for hasPrevious() and hasNext() in several parts to determine whether the player/playlist/shuffler has a previous or next item.
176 lines
5.1 KiB
C++
176 lines
5.1 KiB
C++
/*
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* Sailfin: a Jellyfin client written using Qt
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* Copyright (C) 2021 Chris Josten and the Sailfin Contributors.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef JELLYFIN_MODEL_SHUFFLE_H
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#define JELLYFIN_MODEL_SHUFFLE_H
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#include "playlist.h"
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#include "../model/item.h"
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namespace Jellyfin {
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namespace Model {
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/**
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* @brief Interface for an algorithm shuffling a playlist.
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*/
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class Shuffle {
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public:
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Shuffle(const Playlist *parent) : m_playlist(parent) {}
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/**
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* @brief If this Shuffle implementation shuffles the entire list in advance.
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* @return True if this shuffle class shuffles the entire list in advance
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*
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* Some shuffle implementations may only shuffle the next item as they go.
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*/
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virtual bool canShuffleInAdvance() { return true; }
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/**
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* @brief Shuffle the list in advance. Should only be called if canShuffleInAdvance()
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* is called.
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*/
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virtual void shuffleInAdvance() {}
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/**
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* @brief The shuffle should determine the next item.
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*/
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virtual void next() {};
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/**
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* @brief The shuffle should determine the previous item.
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*/
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virtual void previous() {};
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/**
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* @brief Set the index of the now playing item.
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* @param i
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*/
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virtual void setIndex(int i) {};
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/**
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* @return the index of the currently playing item
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*/
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virtual int currentItem() const { return -1; }
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/**
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* @brief Determine the item index at at the shuffled index
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* @param index The shuffled index
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* @return The actual index
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*
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* If canShuffleInAdvance() returns false, a new implemention is not needed
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* or -1 may be returned. This function should not even be called in that case.
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*/
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virtual int itemAt(int index) const { return -1; }
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/**
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* @return the index of the next item
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*/
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virtual int nextItem() const { return -1; }
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virtual bool hasPrevious() const { return false; }
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virtual bool hasNext() const { return false; }
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/**
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* @brief Sets whether the shuffler to loop over the list if all items are played.
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*/
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void setRepeatAll(bool repeatAll) { m_repeatAll = repeatAll; }
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protected:
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/// Playlist that can be used to gather information about the songs if needed for the algorithm
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const Playlist *m_playlist;
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bool m_repeatAll = false;
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static int random(int max, int min = 0);
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};
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/**
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* @brief A shuffler that does not shuffle.
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*/
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class NoShuffle : public Shuffle {
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public:
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NoShuffle(const Playlist *parent);
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virtual int currentItem() const override;
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virtual int nextItem() const override;
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virtual int itemAt(int index) const override;
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virtual void previous() override;
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virtual void next() override;
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virtual void setIndex(int i) override;
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virtual bool hasPrevious() const override;
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virtual bool hasNext() const override;
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protected:
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int nextIndex() const;
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int previousIndex() const;
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int m_index = 0;
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};
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/**
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* @brief Base class for shuffles that shuffle the entire list in advance
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*/
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class ListShuffleBase : public NoShuffle {
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public:
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ListShuffleBase(const Playlist *parent);
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virtual int currentItem() const override;
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virtual int nextItem() const override;
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virtual int itemAt(int index) const override;
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protected:
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QVector<int> m_map;
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};
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/**
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* @brief A simple shuffler which shuffles each item in the list in advance
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*/
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class SimpleListShuffle : public ListShuffleBase {
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public:
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SimpleListShuffle(const Playlist *parent);
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virtual void shuffleInAdvance() override;
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};
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/**
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* @brief A shuffler that is pretty random. Does not care about repeating items in a list.
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*/
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class RandomShuffle : public Shuffle {
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public:
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RandomShuffle(const Playlist *parent);
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bool canShuffleInAdvance() override;
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virtual int currentItem() const override;
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virtual int nextItem() const override;
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virtual void previous() override;
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virtual void next() override;
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virtual bool hasPrevious() const override;
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virtual bool hasNext() const override;
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protected:
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int m_previous, m_current, m_next = -1;
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};
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/**
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* @brief A smart shuffler that shuffles a list with a few constraints to make it appear "more random" to an user.
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*
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* This shuffler tries to place to avoid placing tracks of the same album, artist, and genre next to each other.
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* This way, the user may perceive the list as more random
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*/
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class VariedListShuffle {
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};
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} // NS Model
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} // NS Jellyfin
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#endif // SHUFFLE_H
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