harbour-sailfin/core/src/model/playlist.cpp

194 lines
5.1 KiB
C++

/*
* Sailfin: a Jellyfin client written using Qt
* Copyright (C) 2021-2022 Chris Josten and the Sailfin Contributors.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "JellyfinQt/model/playlist.h"
#include "JellyfinQt/model/shuffle.h"
namespace Jellyfin {
namespace Model {
Playlist::Playlist(QObject *parent)
: QObject(parent),
m_shuffler(new NoShuffle(this)){}
void Playlist::clearList() {
emit beforeListCleared();
m_currentItem.clear();
m_nextItem.clear();
m_list.clear();
emit listCleared();
}
bool Playlist::hasPrevious() {
return m_shuffler->hasPrevious();
}
void Playlist::previous() {
m_shuffler->previous();
int curItem = m_shuffler->currentItem();
if (curItem >= 0) {
m_currentItem = m_list[curItem];
} else {
m_currentItem.clear();
}
int nextItem = m_shuffler->nextItem();
if (nextItem >= 0) {
m_nextItem = m_list[m_shuffler->nextItem()];
} else {
m_nextItem.clear();
}
m_nextItemFromQueue = !m_queue.isEmpty();
m_currentItemFromQueue = false;
emit currentItemChanged();
}
bool Playlist::hasNext() {
return m_shuffler->hasNext();
}
void Playlist::next() {
// Determine the new current item
if (!m_queue.isEmpty()) {
m_currentItem = m_queue.first();
emit beforeItemsRemovedFromQueue(0, 1);
m_queue.removeFirst();
emit itemsRemovedFromQueue();
m_currentItemFromQueue = true;
} else if (!m_list.isEmpty()) {
// The queue is empty
m_currentItemFromQueue = false;
m_shuffler->next();
int next = m_shuffler->currentItem();
if (next >= 0) {
m_currentItem = m_list[next];
} else {
m_currentItem.clear();
}
} else {
m_currentItem.clear();
}
// Determine the new next item
if (!m_queue.isEmpty()) {
m_nextItem = m_queue.first();
m_queue.removeFirst();
m_nextItemFromQueue = true;
} else if (!m_list.isEmpty()) {
// The queue is empty
m_nextItemFromQueue = false;
int next = m_shuffler->nextItem();
if (next >= 0) {
m_nextItem = m_list[next];
} else {
m_nextItem.clear();
}
} else {
m_nextItem.clear();
}
emit currentItemChanged();
}
QSharedPointer<const Item> Playlist::listAt(int index) const {
if (m_shuffler->canShuffleInAdvance()) {
return m_list.at(m_shuffler->itemAt(index));
} else {
return m_list.at(index);
}
}
QSharedPointer<const Item> Playlist::queueAt(int index) const {
return m_queue.at(index);
}
QSharedPointer<Item> Playlist::currentItem() {
return m_currentItem;
}
int Playlist::currentItemIndexInList() const {
if (m_currentItemFromQueue) {
return -1;
} else {
return m_shuffler->currentItem();
}
}
QSharedPointer<Item> Playlist::nextItem() {
return m_nextItem;
}
void Playlist::appendToList(const QList<QSharedPointer<Model::Item>> &items) {
int start = m_list.size();
int count = items.size();
m_list.reserve(count);
emit beforeItemsAddedToList(start, count);
for (int i = 0; i < count; i++) {
m_list.append(QSharedPointer<Model::Item>(items.at(i)));
}
emit itemsAddedToList();
reshuffle();
}
void Playlist::appendToList(QSharedPointer<Model::Item> item) {
int start = m_list.size();
emit beforeItemsAddedToList(start, 1);
m_list.append(item);
emit itemsAddedToList();
reshuffle();
}
void Playlist::reshuffle() {
if (m_shuffler->canShuffleInAdvance()) {
m_shuffler->shuffleInAdvance();
} else {
m_shuffler->next();
}
if (!m_nextItemFromQueue) {
int nextItemIdx = m_shuffler->nextItem();
if (nextItemIdx >= 0) {
m_nextItem = m_list[m_shuffler->nextItem()];
} else {
m_nextItem.clear();
}
}
emit listReshuffled();
emit currentItemChanged();
}
void Playlist::play(int index) {
m_shuffler->setIndex(index);
if (!m_nextItemFromQueue) {
int nextItemIdx = m_shuffler->nextItem();
if (nextItemIdx >= 0) {
m_nextItem = m_list[m_shuffler->nextItem()];
} else {
m_nextItem.clear();
}
}
m_currentItem = m_list[m_shuffler->currentItem()];
emit currentItemChanged();
}
bool Playlist::playingFromQueue() const {
return m_currentItemFromQueue;
}
} // NS Model
} // NS Jellyfin