Move custom types to Node (#213)
Move custom types to Node merged-on-behalf-of: BBasile <BBasile@users.noreply.github.com>
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20 changed files with 1152 additions and 1679 deletions
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@ -8,80 +8,70 @@ struct Color
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ubyte green;
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ubyte blue;
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const int opCmp(ref const Color c)
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this(ubyte r, ubyte g, ubyte b) @safe
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{
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if(red != c.red) {return red - c.red;}
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if(green != c.green){return green - c.green;}
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if(blue != c.blue) {return blue - c.blue;}
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return 0;
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red = r;
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green = g;
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blue = b;
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}
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this(const Node node, string tag) @safe
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{
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if (tag == "!color-mapping")
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{
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//Will throw if a value is missing, is not an integer, or is out of range.
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red = node["r"].as!ubyte;
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green = node["g"].as!ubyte;
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blue = node["b"].as!ubyte;
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}
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else
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{
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string value = node.as!string;
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if(value.length != 6)
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{
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throw new Exception("Invalid color: " ~ value);
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}
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//We don't need to check for uppercase chars this way.
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value = value.toLower();
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//Get value of a hex digit.
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uint hex(char c)
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{
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import std.ascii;
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if(!std.ascii.isHexDigit(c))
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{
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throw new Exception("Invalid color: " ~ value);
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}
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if(std.ascii.isDigit(c))
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{
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return c - '0';
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}
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return c - 'a' + 10;
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}
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red = cast(ubyte)(16 * hex(value[0]) + hex(value[1]));
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green = cast(ubyte)(16 * hex(value[2]) + hex(value[3]));
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blue = cast(ubyte)(16 * hex(value[4]) + hex(value[5]));
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}
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}
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}
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Color constructColorScalar(ref Node node) @safe
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void main(string[] args)
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{
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string value = node.as!string;
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if(value.length != 6)
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{
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throw new Exception("Invalid color: " ~ value);
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}
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//We don't need to check for uppercase chars this way.
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value = value.toLower();
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//Get value of a hex digit.
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uint hex(char c)
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{
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import std.ascii;
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if(!std.ascii.isHexDigit(c))
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{
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throw new Exception("Invalid color: " ~ value);
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}
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if(std.ascii.isDigit(c))
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{
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return c - '0';
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}
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return c - 'a' + 10;
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}
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Color result;
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result.red = cast(ubyte)(16 * hex(value[0]) + hex(value[1]));
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result.green = cast(ubyte)(16 * hex(value[2]) + hex(value[3]));
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result.blue = cast(ubyte)(16 * hex(value[4]) + hex(value[5]));
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return result;
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}
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Color constructColorMapping(ref Node node) @safe
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{
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ubyte r,g,b;
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//Might throw if a value is missing is not an integer, or is out of range.
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//If this happens, D:YAML will handle the exception and use its message
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//in a YAMLException thrown when loading.
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r = node["r"].as!ubyte;
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g = node["g"].as!ubyte;
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b = node["b"].as!ubyte;
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return Color(cast(ubyte)r, cast(ubyte)g, cast(ubyte)b);
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}
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void main()
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{
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auto red = Color(255, 0, 0);
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auto red = Color(255, 0, 0);
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auto orange = Color(255, 255, 0);
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string path = "input.yaml";
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if (args.length > 1)
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{
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path = args[1];
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}
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try
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{
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auto constructor = new Constructor;
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//both functions handle the same tag, but one handles scalar, one mapping.
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constructor.addConstructorScalar("!color", &constructColorScalar);
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constructor.addConstructorMapping("!color-mapping", &constructColorMapping);
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auto loader = Loader.fromFile("input.yaml");
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loader.constructor = constructor;
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auto root = loader.load();
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auto root = Loader.fromFile(path).load();
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if(root["scalar-red"].as!Color == red &&
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root["mapping-red"].as!Color == red &&
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@ -7,49 +7,28 @@ struct Color
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ubyte green;
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ubyte blue;
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const int opCmp(ref const Color c)
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Node opCast(T: Node)() const
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{
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if(red != c.red) {return red - c.red;}
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if(green != c.green){return green - c.green;}
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if(blue != c.blue) {return blue - c.blue;}
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return 0;
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static immutable hex = "0123456789ABCDEF";
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//Using the color format from the Constructor example.
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string scalar;
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foreach(channel; [red, green, blue])
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{
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scalar ~= hex[channel / 16];
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scalar ~= hex[channel % 16];
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}
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//Representing as a scalar, with custom tag to specify this data type.
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return Node(scalar, "!color");
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}
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}
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Node representColor(ref Node node, Representer representer) @safe
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{
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//The node is guaranteed to be Color as we add representer for Color.
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Color color = node.as!Color;
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static immutable hex = "0123456789ABCDEF";
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//Using the color format from the Constructor example.
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string scalar;
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foreach(channel; [color.red, color.green, color.blue])
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{
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scalar ~= hex[channel / 16];
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scalar ~= hex[channel % 16];
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}
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//Representing as a scalar, with custom tag to specify this data type.
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return representer.representScalar("!color", scalar);
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}
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void main()
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{
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try
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{
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auto representer = new Representer;
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representer.addRepresenter!Color(&representColor);
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auto resolver = new Resolver;
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import std.regex;
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resolver.addImplicitResolver("!color", std.regex.regex("[0-9a-fA-F]{6}"),
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"0123456789abcdefABCDEF");
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auto dumper = dumper(File("output.yaml", "w").lockingTextWriter);
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dumper.representer = representer;
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dumper.resolver = resolver;
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auto document = Node([Color(255, 0, 0),
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Color(0, 255, 0),
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@ -1,107 +1,38 @@
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import std.regex;
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import std.stdio;
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import std.string;
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import dyaml;
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struct Color
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int main(string[] args)
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{
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ubyte red;
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ubyte green;
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ubyte blue;
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const int opCmp(ref const Color c)
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{
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if(red != c.red) {return red - c.red;}
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if(green != c.green){return green - c.green;}
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if(blue != c.blue) {return blue - c.blue;}
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return 0;
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}
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}
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Color constructColorScalar(ref Node node) @safe
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{
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string value = node.as!string;
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if(value.length != 6)
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string path = "input.yaml";
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if (args.length > 1)
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{
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throw new Exception("Invalid color: " ~ value);
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}
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//We don't need to check for uppercase chars this way.
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value = value.toLower();
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//Get value of a hex digit.
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uint hex(char c)
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{
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import std.ascii;
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if(!std.ascii.isHexDigit(c))
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{
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throw new Exception("Invalid color: " ~ value);
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}
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if(std.ascii.isDigit(c))
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{
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return c - '0';
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}
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return c - 'a' + 10;
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path = args[1];
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}
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Color result;
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result.red = cast(ubyte)(16 * hex(value[0]) + hex(value[1]));
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result.green = cast(ubyte)(16 * hex(value[2]) + hex(value[3]));
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result.blue = cast(ubyte)(16 * hex(value[4]) + hex(value[5]));
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try
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{
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auto resolver = new Resolver;
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resolver.addImplicitResolver("!color", regex("[0-9a-fA-F]{6}"),
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"0123456789abcdefABCDEF");
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return result;
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}
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Color constructColorMapping(ref Node node) @safe
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{
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ubyte r,g,b;
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//Might throw if a value is missing is not an integer, or is out of range.
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//If this happens, D:YAML will handle the exception and use its message
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//in a YAMLException thrown when loading.
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r = node["r"].as!ubyte;
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g = node["g"].as!ubyte;
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b = node["b"].as!ubyte;
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return Color(cast(ubyte)r, cast(ubyte)g, cast(ubyte)b);
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}
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void main()
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{
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auto red = Color(255, 0, 0);
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auto orange = Color(255, 255, 0);
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try
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{
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auto constructor = new Constructor;
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//both functions handle the same tag, but one handles scalar, one mapping.
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constructor.addConstructorScalar("!color", &constructColorScalar);
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constructor.addConstructorMapping("!color-mapping", &constructColorMapping);
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auto resolver = new Resolver;
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import std.regex;
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resolver.addImplicitResolver("!color", std.regex.regex("[0-9a-fA-F]{6}"),
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"0123456789abcdefABCDEF");
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auto loader = Loader.fromFile("input.yaml");
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loader.constructor = constructor;
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loader.resolver = resolver;
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auto root = loader.load();
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if(root["scalar-red"].as!Color == red &&
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root["mapping-red"].as!Color == red &&
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root["scalar-orange"].as!Color == orange &&
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root["mapping-orange"].as!Color == orange)
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{
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writeln("SUCCESS");
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return;
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}
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}
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catch(YAMLException e)
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{
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writeln(e.msg);
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}
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writeln("FAILURE");
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auto loader = Loader.fromFile("input.yaml");
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loader.resolver = resolver;
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auto root = loader.load();
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if(root["scalar-red"].tag == "!color" &&
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root["scalar-orange"].tag == "!color")
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{
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writeln("SUCCESS");
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return 0;
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}
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}
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catch(YAMLException e)
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{
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writeln(e.msg);
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}
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writeln("FAILURE");
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return 1;
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}
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@ -91,7 +91,6 @@ void main(string[] args) //@safe
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// Instead of constructing a resolver/constructor with each Loader,
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// construct them once to remove noise when profiling.
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auto resolver = new Resolver();
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auto constructor = new Constructor();
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auto constructTime = stopWatch.peek();
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@ -113,7 +112,6 @@ void main(string[] args) //@safe
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}
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loader.resolver = resolver;
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loader.constructor = constructor;
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nodes = loader.array;
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}
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void runDumpBenchmark() @safe
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@ -150,7 +148,7 @@ void main(string[] args) //@safe
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{
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writeln("Time to load file: ", loadTime);
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}
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writeln("Time to set up resolver & constructor: ", constructTime);
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writeln("Time to set up resolver: ", constructTime);
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}
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writeln("Runs: ", runs);
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foreach(time, func, enabled; lockstep(totalTime[], only("Loader", "Dumper", "Get"), only(true, dump, get)))
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