![Ferdinand Majerech](/assets/img/avatar_default.png)
to be used for unordered map storage. This is because AAs still don't work correctly and even if they did, require the user to define both toHash and opCmp/opEquals for every YAML struct/class. Now only opCmp needs to be defined. Documentation/tutorials/examples have been updated accordingly.
183 lines
6.5 KiB
Plaintext
183 lines
6.5 KiB
Plaintext
===============
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Getting started
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===============
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Welcome to D:YAML! D:YAML is a `YAML <http://en.wikipedia.org/wiki/YAML>`_
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parser library for the
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`D programming language <http://d-programming-language.org>`_. This tutorial
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will explain how to set D:YAML up and use it in your projects.
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This is meant to be the **simplest possible** introduction to D:YAML. Some of
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this information might already be known to you. Only basic usage is covered.
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----------
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Setting up
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----------
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^^^^^^^^^^^^^^^^^^^^^^^^
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Install the DMD compiler
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^^^^^^^^^^^^^^^^^^^^^^^^
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Digital Mars D compiler, or DMD, is the most commonly used D compiler. You can
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find its newest version `here <http://www.digitalmars.com/d/download.html>`_.
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Download the version of DMD for your operating system and install it.
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.. note::
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Other D compilers exist, such as
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`GDC <http://bitbucket.org/goshawk/gdc/wiki/Home>`_ and
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`LDC <http://www.dsource.org/projects/ldc/>`_. Setting up with either one of
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them should be similar to DMD, but they are not yet as stable as DMD.
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Download and compile D:YAML
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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The newest version of D:YAML can be found
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`here <https://github.com/Kiith-Sa/D-YAML>`_. Download a source archive, extract
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it, and move to the extracted directory.
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D:YAML uses a modified version of the `CDC <http://dsource.org/projects/cdc/>`_
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script for compilation. To compile D:YAML, you first need to build CDC.
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Do this by typing the following command into the console::
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dmd cdc.d
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Now compile D:YAML with CDC.
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To do this on Unix/Linux, use the following command::
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./cdc
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On Windows::
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cdc.exe
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This will compile the library to a file called ``libdyaml.a`` on Unix/Linux or
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``libdyaml.lib`` on Windows.
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-------------------------
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Your first D:YAML project
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-------------------------
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Create a directory for your project and in that directory, create a file called
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``input.yaml`` with the following contents:
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.. code-block:: yaml
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Hello World :
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- Hello
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- World
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Answer: 42
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This will serve as input for our example.
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Now we need to parse it. Create a file called ``main.d``. Paste following code
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into the file:
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.. code-block:: d
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import std.stdio;
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import yaml;
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void main()
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{
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//Read the input.
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Node root = Loader("input.yaml").load();
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//Display the data read.
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foreach(string word; root["Hello World"])
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{
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writeln(word);
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}
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writeln("The answer is ", root["Answer"].as!int);
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//Dump the loaded document to output.yaml.
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Dumper("output.yaml").dump(root);
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}
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^^^^^^^^^^^^^^^^^^^^^^^
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Explanation of the code
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^^^^^^^^^^^^^^^^^^^^^^^
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First, we import the *yaml* module. This is the only D:YAML module you need to
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import - it automatically imports all needed modules.
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Next we load the file using the *Loader.load()* method. *Loader* is a struct
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used for parsing YAML documents. The *load()* method loads the file as
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**one** YAML document, or throws *YAMLException*, D:YAML exception type, if the
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file could not be parsed or does not contain exactly one document. Note that we
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don't do any error checking here in order to keep the example as simple as
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possible.
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*Node* represents a node in a YAML document. It can be a sequence (array),
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mapping (associative array) or a scalar (value). Here the root node is a
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mapping, and we use the index operator to get subnodes with keys "Hello World"
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and "Answer". We iterate over the first, as it is a sequence, and use the
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*Node.as()* method on the second to read its value as an integer.
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You can iterate over a mapping or sequence as if it was an associative or normal
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array. If you try to iterate over a scalar, it will throw a *YAMLException*.
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You can iterate over subnodes using *Node* as the iterated type, or specify
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the type subnodes are expected to have. D:YAML will automatically convert
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iterated subnodes to that type if possible. Here we specify the *string* type,
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so we iterate over the "Hello World" sequence as an array of strings. If it is
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not possible to convert to iterated type, a *YAMLException* is thrown. For
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instance, if we specified *int* here, we would get an error, as "Hello"
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cannot be converted to an integer.
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The *Node.as()* method is used to read value of a scalar node as specified type.
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D:YAML will try to return the scalar as this type, converting if needed,
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throwing *YAMLException* if not possible.
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Finally we dump the document we just read to ``output.yaml`` with the
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*Dumper.dump()* method. *Dumper* is a struct used to dump YAML documents.
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The *dump()* method writes one or more documents to a file, throwing
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*YAMLException* if the file could not be written to.
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D:YAML doesn't preserve style information in documents, so even though
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``output.yaml`` will contain the same data as ``input.yaml``, it might be
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formatted differently. Comments are not preserved, either.
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^^^^^^^^^
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Compiling
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^^^^^^^^^
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To compile your project, DMD needs to know which directories contain the
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imported modules and the library. You also need to tell it to link with D:YAML.
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The import directory should be the D:YAML package directory. You can specify it
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using the ``-I`` option of DMD. The library directory should point to the
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compiled library. On Unix/Linux you can specify it using the ``-L-L`` option,
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and link with D:YAML using the ``-L-l`` option. On Windows, the import directory
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is used as the library directory. To link with the library on Windows, just add
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the path to it relative to the current directory.
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For example, if you extracted and compiled D:YAML in ``/home/xxx/dyaml``, your
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project is in ``/home/xxx/dyaml-project``, and you are currently in that
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directory, compile the project with the following command on Unix/Linux::
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dmd -I../dyaml -L-L../dyaml -L-ldyaml main.d
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And the following on Windows::
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dmd -I../dyaml ../dyaml/libdyaml.lib main.d
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This will produce an executable called ``main`` or ``main.exe`` in your
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directory. When you run it, it should produce the following output::
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Hello
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World
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The answer is 42
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^^^^^^^^^^
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Conclusion
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^^^^^^^^^^
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You should now have a basic idea about how to use D:YAML. To learn more, look at
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the `API documentation <../api/index.html>`_ and other tutorials. You can find code for this
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example in the ``example/getting_started`` directory in the package.
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