234 lines
6.1 KiB
D
234 lines
6.1 KiB
D
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// Copyright Ferdinand Majerech 2011.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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module dyaml.queue;
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///Queue collection.
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import core.stdc.stdlib;
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import core.memory;
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import std.container;
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import std.traits;
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package:
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/**
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* Simple queue implemented as a singly linked list with a tail pointer.
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*
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* Needed in some D:YAML code that needs a queue-like structure without too
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* much reallocation that goes with an array.
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*
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* This should be replaced once Phobos has a decent queue/linked list.
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*
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* Uses manual allocation through malloc/free.
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*
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* Also has some features uncommon for a queue, e.g. iteration.
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* Couldn't bother with implementing a range, as this is used only as
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* a placeholder until Phobos gets a decent replacement.
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*/
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struct Queue(T)
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{
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private:
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///Linked list node containing one element and pointer to the next node.
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struct Node
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{
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T payload_;
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Node* next_ = null;
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}
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///Start of the linked list - first element added in time (end of the queue).
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Node* first_ = null;
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///Last element of the linked list - last element added in time (start of the queue).
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Node* last_ = null;
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///Cursor pointing to the current node in iteration.
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Node* cursor_ = null;
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///Length of the queue.
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size_t length_ = 0;
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public:
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@disable void opAssign(ref Queue);
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@disable bool opEquals(ref Queue);
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@disable int opCmp(ref Queue);
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///Destroy the queue, deallocating all its elements.
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@safe nothrow ~this()
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{
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while(!empty){pop();}
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cursor_ = last_ = first_ = null;
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length_ = 0;
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}
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///Start iterating over the queue.
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void startIteration() pure @safe nothrow
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{
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cursor_ = first_;
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}
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///Get next element in the queue.
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ref const(T) next() pure @safe nothrow
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in
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{
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assert(!empty);
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assert(cursor_ !is null);
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}
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body
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{
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const previous = cursor_;
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cursor_ = cursor_.next_;
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return previous.payload_;
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}
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///Are we done iterating?
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bool iterationOver() const pure @safe nothrow
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{
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return cursor_ is null;
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}
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///Push new item to the queue.
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void push(T item) @trusted nothrow
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{
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Node* newLast = allocate!Node(item, cast(Node*)null);
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if(last_ !is null){last_.next_ = newLast;}
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if(first_ is null){first_ = newLast;}
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last_ = newLast;
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++length_;
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}
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///Insert a new item putting it to specified index in the linked list.
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void insert(T item, in size_t idx) @trusted nothrow
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in
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{
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assert(idx <= length_);
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}
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body
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{
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if(idx == 0)
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{
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//Add after the first element - so this will be the next to pop.
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first_ = allocate!Node(item, first_);
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++length_;
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}
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else if(idx == length_)
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{
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//Adding before last added element, so we can just push.
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push(item);
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}
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else
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{
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//Get the element before one we're inserting.
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Node* current = first_;
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foreach(i; 1 .. idx)
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{
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current = current.next_;
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}
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//Insert a new node after current, and put current.next_ behind it.
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current.next_ = allocate!Node(item, current.next_);
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++length_;
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}
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}
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///Return the next element in the queue and remove it.
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T pop() @trusted nothrow
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in
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{
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assert(!empty, "Trying to pop an element from an empty queue");
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}
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body
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{
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T result = peek();
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Node* temp = first_;
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first_ = first_.next_;
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free(temp);
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if(--length_ == 0)
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{
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assert(first_ is null);
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last_ = null;
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}
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return result;
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}
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///Return the next element in the queue.
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ref inout(T) peek() inout pure @safe nothrow
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in
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{
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assert(!empty, "Trying to peek at an element in an empty queue");
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}
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body
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{
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return first_.payload_;
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}
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///Is the queue empty?
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@property bool empty() const pure @safe nothrow
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{
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return first_ is null;
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}
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///Return number of elements in the queue.
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@property size_t length() const pure @safe nothrow
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{
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return length_;
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}
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}
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private:
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///Allocate a struct, passing arguments to its constructor or default initializer.
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T* allocate(T, Args...)(Args args) @system nothrow
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{
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T* ptr = cast(T*)malloc(T.sizeof);
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*ptr = T(args);
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//The struct might contain references to GC-allocated memory, so tell the GC about it.
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static if(hasIndirections!T){GC.addRange(cast(void*)ptr, T.sizeof);}
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return ptr;
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}
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///Deallocate struct pointed at by specified pointer.
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void free(T)(T* ptr) @system nothrow
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{
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//GC doesn't need to care about any references in this struct anymore.
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static if(hasIndirections!T){GC.removeRange(cast(void*)ptr);}
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static if(hasMember!(T, "__dtor")){(*ptr).destroy;}
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core.stdc.stdlib.free(ptr);
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}
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unittest
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{
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auto queue = Queue!int();
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assert(queue.empty);
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foreach(i; 0 .. 65)
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{
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queue.push(5);
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assert(queue.pop() == 5);
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assert(queue.empty);
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assert(queue.length_ == 0);
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}
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int[] array = [1, -1, 2, -2, 3, -3, 4, -4, 5, -5];
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foreach(i; array)
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{
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queue.push(i);
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}
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array = 42 ~ array[0 .. 3] ~ 42 ~ array[3 .. $] ~ 42;
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queue.insert(42, 3);
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queue.insert(42, 0);
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queue.insert(42, queue.length);
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int[] array2;
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while(!queue.empty)
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{
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array2 ~= queue.pop();
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}
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assert(array == array2);
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}
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