Fix initialization behavior when being loaded as a shared library.
When loading a shared library where both, the host and the library, use eventcore, the static constructors/destructors will be called multiple times.
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@ -27,24 +27,35 @@ else alias NativeEventDriver = EventDriver;
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static if (!is(NativeEventDriver == EventDriver)) {
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static if (!is(NativeEventDriver == EventDriver)) {
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static this()
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static this()
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{
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{
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if (!s_driver) s_driver = new NativeEventDriver;
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if (!s_isMainThread) {
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if (!s_initCount++) {
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assert(s_driver is null);
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s_driver = new NativeEventDriver;
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}
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}
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}
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}
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static ~this()
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static ~this()
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{
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{
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if (!s_isMainThread)
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if (!s_isMainThread) {
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s_driver.dispose();
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if (!--s_initCount)
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s_driver.dispose();
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}
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}
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}
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shared static this()
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shared static this()
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{
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{
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s_driver = new NativeEventDriver;
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if (!s_initCount++) {
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s_isMainThread = true;
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s_driver = new NativeEventDriver;
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s_isMainThread = true;
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}
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}
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}
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shared static ~this()
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shared static ~this()
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{
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{
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s_driver.dispose();
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if (!--s_initCount) {
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s_driver.dispose();
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}
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}
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}
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} else {
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} else {
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void setupEventDriver(EventDriver driver)
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void setupEventDriver(EventDriver driver)
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@ -58,4 +69,7 @@ static if (!is(NativeEventDriver == EventDriver)) {
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private {
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private {
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NativeEventDriver s_driver;
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NativeEventDriver s_driver;
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bool s_isMainThread;
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bool s_isMainThread;
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// keeps track of nested DRuntime initializations that happen when
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// (un)loading shared libaries.
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int s_initCount = 0;
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}
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}
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