Move .userData to the socket driver.

Generally each FD type should have its own .userData property in the respective driver. This is important for drivers that don't have a unified file descriptor space and need to store user data in a type specific way.
This commit is contained in:
Sönke Ludwig 2017-06-24 22:01:32 +02:00
parent b31e91359f
commit ab796477e2
3 changed files with 51 additions and 1 deletions

View file

@ -103,8 +103,9 @@ interface EventDriverCore {
/// ditto
protected void* rawUserData(DatagramSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
/** Retrieves a reference to a user-defined value associated with a descriptor.
/** Deprecated - use `EventDriverSockets.userData` instead.
*/
deprecated("Use `EventDriverSockets.userData` instead.")
@property final ref T userData(T, FD)(FD descriptor)
@trusted {
import std.conv : emplace;
@ -277,6 +278,21 @@ interface EventDriverSockets {
Returns `false` $(I iff) the last reference was removed by this call.
*/
bool releaseRef(SocketFD descriptor);
/// Low-level user data access. Use `getUserData` instead.
protected void* rawUserData(StreamSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
/// ditto
protected void* rawUserData(DatagramSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
/** Retrieves a reference to a user-defined value associated with a descriptor.
*/
@property final ref T userData(T, FD)(FD descriptor)
@trusted {
import std.conv : emplace;
static void init(void* ptr) { emplace(cast(T*)ptr); }
static void destr(void* ptr) { destroy(*cast(T*)ptr); }
return *cast(T*)rawUserData(descriptor, T.sizeof, &init, &destr);
}
}