Add basic documentation for the driver interface.
This commit is contained in:
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58c89a7369
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@ -1,3 +1,20 @@
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/** Definition of the core event driver interface.
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This module contains all declarations necessary for defining and using
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event drivers. Event driver implementations will usually inherit from
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`EventDriver` using a `final` class to avoid virtual function overhead.
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Callback_Behavior:
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All callbacks follow the same rules to enable generic implementation
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of high-level libraries, such as vibe.d. Except for "listen" style
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callbacks, each callback will only ever be called at most once.
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If the operation does not get canceled, the callback will be called
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exactly once. In case it gets manually canceled using the corresponding
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API function, the callback is guaranteed to not be called. However,
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the associated operation might still finish - either before the
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cancellation function returns, or afterwards.
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*/
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module eventcore.driver;
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module eventcore.driver;
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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@ -5,22 +22,40 @@ import core.time : Duration;
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import std.socket : Address;
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import std.socket : Address;
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/** Encapsulates a full event driver.
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This interface provides access to the individual driver features, as well as
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a central `dispose` method that must be called before the driver gets
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destroyed or before the process gets terminated.
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*/
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interface EventDriver {
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interface EventDriver {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/// Core event loop functionality
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@property EventDriverCore core();
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@property EventDriverCore core();
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/// Single shot and recurring timers
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@property EventDriverTimers timers();
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@property EventDriverTimers timers();
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/// Cross-thread events (thread local access)
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@property EventDriverEvents events();
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@property EventDriverEvents events();
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/// Cross-thread events (cross-thread access)
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@property shared(EventDriverEvents) events() shared;
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@property shared(EventDriverEvents) events() shared;
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/// UNIX/POSIX signal reception
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@property EventDriverSignals signals();
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@property EventDriverSignals signals();
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/// Stream and datagram sockets
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@property EventDriverSockets sockets();
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@property EventDriverSockets sockets();
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/// DNS queries
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@property EventDriverDNS dns();
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@property EventDriverDNS dns();
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/// Local file operations
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@property EventDriverFiles files();
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@property EventDriverFiles files();
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/// Directory change watching
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@property EventDriverWatchers watchers();
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@property EventDriverWatchers watchers();
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/// Releases all resources associated with the driver
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/// Releases all resources associated with the driver
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void dispose();
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void dispose();
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}
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}
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/** Provides generic event loop control.
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*/
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interface EventDriverCore {
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interface EventDriverCore {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/** The number of pending callbacks.
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/** The number of pending callbacks.
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@ -48,7 +83,7 @@ interface EventDriverCore {
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/** Causes `processEvents` to return with `ExitReason.exited` as soon as
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/** Causes `processEvents` to return with `ExitReason.exited` as soon as
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possible.
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possible.
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A call to `processEvents` that is currently in progress will be notfied
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A call to `processEvents` that is currently in progress will be notified
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so that it returns immediately. If no call is in progress, the next call
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so that it returns immediately. If no call is in progress, the next call
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to `processEvents` will immediately return with `ExitReason.exited`.
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to `processEvents` will immediately return with `ExitReason.exited`.
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*/
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*/
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@ -79,35 +114,150 @@ interface EventDriverCore {
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}
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}
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}
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}
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/** Provides access to socket functionality.
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The interface supports two classes of sockets - stream sockets and datagram
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sockets.
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*/
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interface EventDriverSockets {
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interface EventDriverSockets {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/** Connects to a stream listening socket.
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*/
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StreamSocketFD connectStream(scope Address peer_address, scope Address bind_address, ConnectCallback on_connect);
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StreamSocketFD connectStream(scope Address peer_address, scope Address bind_address, ConnectCallback on_connect);
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/** Adopts an existing stream socket.
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The given socket must be in a connected state. It will be automatically
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switched to non-blocking mode if necessary. Beware that this may have
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side effects in other code that uses the socket and assumes blocking
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operations.
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Params:
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socket: Socket file descriptor to adopt
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Returns:
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Returns a socket handle corresponding to the passed socket
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descriptor. If the same file descriptor is already registered,
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`StreamSocketFD.invalid` will be returned instead.
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*/
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StreamSocketFD adoptStream(int socket);
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StreamSocketFD adoptStream(int socket);
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/// Creates a socket listening for incoming stream connections.
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StreamListenSocketFD listenStream(scope Address bind_address, AcceptCallback on_accept);
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StreamListenSocketFD listenStream(scope Address bind_address, AcceptCallback on_accept);
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/// Starts to wait for incoming connections on a listening socket.
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void waitForConnections(StreamListenSocketFD sock, AcceptCallback on_accept);
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void waitForConnections(StreamListenSocketFD sock, AcceptCallback on_accept);
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/// Determines the current connection state.
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ConnectionState getConnectionState(StreamSocketFD sock);
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ConnectionState getConnectionState(StreamSocketFD sock);
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/// Retrieves the bind address of a socket.
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bool getLocalAddress(StreamSocketFD sock, scope RefAddress dst);
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bool getLocalAddress(StreamSocketFD sock, scope RefAddress dst);
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/// Sets the `TCP_NODELAY` option on a socket
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void setTCPNoDelay(StreamSocketFD socket, bool enable);
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void setTCPNoDelay(StreamSocketFD socket, bool enable);
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/// Sets to `SO_KEEPALIVE` socket option on a socket.
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void setKeepAlive(StreamSocketFD socket, bool enable);
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void setKeepAlive(StreamSocketFD socket, bool enable);
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/** Reads data from a stream socket.
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Note that only a single read operation is allowed at once. The caller
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needs to make sure that either `on_read_finish` got called, or
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`cancelRead` was called before issuing the next call to `read`.
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However, concurrent writes are legal.
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Waiting_for_data_availability:
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With the special combination of a zero-length buffer and `mode`
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set to either `IOMode.once` or `IOMode.all`, this function will
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wait until data is available on the socket without reading
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anything.
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Note that in this case the `IOStatus` parameter of the callback
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will not reliably reflect a passive connection close. It is
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necessary to actually read some data to make sure this case
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is detected.
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*/
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void read(StreamSocketFD socket, ubyte[] buffer, IOMode mode, IOCallback on_read_finish);
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void read(StreamSocketFD socket, ubyte[] buffer, IOMode mode, IOCallback on_read_finish);
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/** Cancels an ongoing read operation.
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After this function has been called, the `IOCallback` specified in
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the call to `read` is guaranteed to not be called.
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*/
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void cancelRead(StreamSocketFD socket);
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void cancelRead(StreamSocketFD socket);
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/** Reads data from a stream socket.
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Note that only a single write operation is allowed at once. The caller
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needs to make sure that either `on_write_finish` got called, or
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`cancelWrite` was called before issuing the next call to `write`.
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However, concurrent reads are legal.
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*/
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void write(StreamSocketFD socket, const(ubyte)[] buffer, IOMode mode, IOCallback on_write_finish);
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void write(StreamSocketFD socket, const(ubyte)[] buffer, IOMode mode, IOCallback on_write_finish);
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/** Cancels an ongoing write operation.
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After this function has been called, the `IOCallback` specified in
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the call to `write` is guaranteed to not be called.
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*/
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void cancelWrite(StreamSocketFD socket);
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void cancelWrite(StreamSocketFD socket);
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/** Waits for incoming data without actually reading it.
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*/
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void waitForData(StreamSocketFD socket, IOCallback on_data_available);
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void waitForData(StreamSocketFD socket, IOCallback on_data_available);
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/** Initiates a connection close.
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*/
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void shutdown(StreamSocketFD socket, bool shut_read, bool shut_write);
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void shutdown(StreamSocketFD socket, bool shut_read, bool shut_write);
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/** Creates a connection-less datagram socket.
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Params:
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bind_address: The local bind address to use for the socket. It
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will be able to receive any messages sent to this address.
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target_address: Optional default target address. If this is
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specified and the target address parameter of `send` is
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left to `null`, it will be used instead.
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Returns:
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Returns a datagram socket handle if the socket was created
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successfully. Otherwise returns `DatagramSocketFD.invalid`.
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*/
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DatagramSocketFD createDatagramSocket(scope Address bind_address, scope Address target_address);
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DatagramSocketFD createDatagramSocket(scope Address bind_address, scope Address target_address);
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/** Adopts an existing datagram socket.
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The socket must be properly bound before this function is called.
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Params:
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socket: Socket file descriptor to adopt
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Returns:
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Returns a socket handle corresponding to the passed socket
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descriptor. If the same file descriptor is already registered,
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`DatagramSocketFD.invalid` will be returned instead.
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*/
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DatagramSocketFD adoptDatagramSocket(int socket);
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DatagramSocketFD adoptDatagramSocket(int socket);
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/// Sets the `SO_BROADCAST` socket option.
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bool setBroadcast(DatagramSocketFD socket, bool enable);
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bool setBroadcast(DatagramSocketFD socket, bool enable);
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/// Receives a single datagram.
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void receive(DatagramSocketFD socket, ubyte[] buffer, IOMode mode, DatagramIOCallback on_receive_finish);
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void receive(DatagramSocketFD socket, ubyte[] buffer, IOMode mode, DatagramIOCallback on_receive_finish);
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/// Cancels an ongoing wait for an incoming datagram.
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void cancelReceive(DatagramSocketFD socket);
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void cancelReceive(DatagramSocketFD socket);
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/// Sends a single datagram.
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void send(DatagramSocketFD socket, const(ubyte)[] buffer, IOMode mode, Address target_address, DatagramIOCallback on_send_finish);
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void send(DatagramSocketFD socket, const(ubyte)[] buffer, IOMode mode, Address target_address, DatagramIOCallback on_send_finish);
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/// Cancels an ongoing wait for an outgoing datagram.
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void cancelSend(DatagramSocketFD socket);
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void cancelSend(DatagramSocketFD socket);
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/** Increments the reference count of the given resource.
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/** Increments the reference count of the given socket.
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*/
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*/
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void addRef(SocketFD descriptor);
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void addRef(SocketFD descriptor);
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/** Decrements the reference count of the given resource.
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/** Decrements the reference count of the given socket.
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Once the reference count reaches zero, all associated resources will be
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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freed and the resource descriptor gets invalidated.
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@ -118,12 +268,21 @@ interface EventDriverSockets {
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bool releaseRef(SocketFD descriptor);
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bool releaseRef(SocketFD descriptor);
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}
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}
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/** Performs asynchronous DNS queries.
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*/
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interface EventDriverDNS {
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interface EventDriverDNS {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/// Looks up addresses corresponding to the given DNS name.
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DNSLookupID lookupHost(string name, DNSLookupCallback on_lookup_finished);
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DNSLookupID lookupHost(string name, DNSLookupCallback on_lookup_finished);
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/// Cancels an ongoing DNS lookup.
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void cancelLookup(DNSLookupID handle);
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void cancelLookup(DNSLookupID handle);
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}
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}
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/** Provides read/write operations on the local file system.
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*/
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interface EventDriverFiles {
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interface EventDriverFiles {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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FileFD open(string path, FileOpenMode mode);
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FileFD open(string path, FileOpenMode mode);
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void cancelWrite(FileFD file);
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void cancelWrite(FileFD file);
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void cancelRead(FileFD file);
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void cancelRead(FileFD file);
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/** Increments the reference count of the given resource.
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/** Increments the reference count of the given file.
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*/
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*/
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void addRef(FileFD descriptor);
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void addRef(FileFD descriptor);
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/** Decrements the reference count of the given resource.
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/** Decrements the reference count of the given file.
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Once the reference count reaches zero, all associated resources will be
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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freed and the resource descriptor gets invalidated.
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@ -152,19 +311,40 @@ interface EventDriverFiles {
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bool releaseRef(FileFD descriptor);
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bool releaseRef(FileFD descriptor);
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}
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}
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/** Cross-thread notifications
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"Events" can be used to wake up the event loop of a foreign thread. This is
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the basis for all kinds of thread synchronization primitives, such as
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mutexes, condition variables, message queues etc. Such primitives, in case
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of extended wait periods, should use events rather than traditional means
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to block, such as busy loops or kernel based wait mechanisms to avoid
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stalling the event loop.
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*/
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interface EventDriverEvents {
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interface EventDriverEvents {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/// Creates a new cross-thread event.
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EventID create();
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EventID create();
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/// Triggers an event owned by the current thread.
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void trigger(EventID event, bool notify_all);
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void trigger(EventID event, bool notify_all);
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/// Triggers an event possibly owned by a different thread.
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void trigger(EventID event, bool notify_all) shared;
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void trigger(EventID event, bool notify_all) shared;
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/** Waits until an event gets triggered.
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Multiple concurrent waits are allowed.
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*/
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void wait(EventID event, EventCallback on_event);
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void wait(EventID event, EventCallback on_event);
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/// Cancels an ongoing wait operation.
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void cancelWait(EventID event, EventCallback on_event);
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void cancelWait(EventID event, EventCallback on_event);
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/** Increments the reference count of the given resource.
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/** Increments the reference count of the given event.
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*/
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*/
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void addRef(EventID descriptor);
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void addRef(EventID descriptor);
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/** Decrements the reference count of the given resource.
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/** Decrements the reference count of the given event.
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Once the reference count reaches zero, all associated resources will be
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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freed and the resource descriptor gets invalidated.
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@ -175,8 +355,29 @@ interface EventDriverEvents {
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bool releaseRef(EventID descriptor);
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bool releaseRef(EventID descriptor);
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}
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}
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/** Handling of POSIX signals.
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*/
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interface EventDriverSignals {
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interface EventDriverSignals {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/** Starts listening for the specified POSIX signal.
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Note that if a default signal handler exists for the signal, it will be
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disabled by using this function.
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Params:
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sig: The number of the signal to listen for
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on_signal: Callback that gets called whenever a matching signal gets
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received
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Returns:
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Returns an identifier that identifies the resource associated with
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the signal. Giving up ownership of this resource using `releaseRef`
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will re-enable the default signal handler, if any was present.
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For any error condition, `SignalListenID.invalid` will be returned
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instead.
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*/
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SignalListenID listen(int sig, SignalCallback on_signal);
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SignalListenID listen(int sig, SignalCallback on_signal);
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/** Increments the reference count of the given resource.
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/** Increments the reference count of the given resource.
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@ -221,6 +422,7 @@ interface EventDriverTimers {
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interface EventDriverWatchers {
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interface EventDriverWatchers {
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@safe: /*@nogc:*/ nothrow:
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@safe: /*@nogc:*/ nothrow:
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/// Watches a directory or a directory sub tree for changes.
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WatcherID watchDirectory(string path, bool recursive, FileChangesCallback callback);
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WatcherID watchDirectory(string path, bool recursive, FileChangesCallback callback);
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/** Increments the reference count of the given resource.
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/** Increments the reference count of the given resource.
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@ -238,6 +440,8 @@ interface EventDriverWatchers {
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bool releaseRef(WatcherID descriptor);
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bool releaseRef(WatcherID descriptor);
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}
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}
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// Helper class to enable fully stack allocated `std.socket.Address` instances.
|
||||||
final class RefAddress : Address {
|
final class RefAddress : Address {
|
||||||
version (Posix) import core.sys.posix.sys.socket : sockaddr, socklen_t;
|
version (Posix) import core.sys.posix.sys.socket : sockaddr, socklen_t;
|
||||||
version (Windows) import core.sys.windows.winsock2 : sockaddr, socklen_t;
|
version (Windows) import core.sys.windows.winsock2 : sockaddr, socklen_t;
|
||||||
|
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Reference in a new issue