703 lines
22 KiB
D
703 lines
22 KiB
D
/** Definition of the core event driver interface.
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This module contains all declarations necessary for defining and using
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event drivers. Event driver implementations will usually inherit from
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`EventDriver` using a `final` class to avoid virtual function overhead.
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Callback_Behavior:
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All callbacks follow the same rules to enable generic implementation
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of high-level libraries, such as vibe.d. Except for "listen" style
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callbacks, each callback will only ever be called at most once.
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If the operation does not get canceled, the callback will be called
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exactly once. In case it gets manually canceled using the corresponding
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API function, the callback is guaranteed to not be called. However,
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the associated operation might still finish - either before the
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cancellation function returns, or afterwards.
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*/
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module eventcore.driver;
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@safe: /*@nogc:*/ nothrow:
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import core.time : Duration;
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import std.socket : Address;
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/** Encapsulates a full event driver.
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This interface provides access to the individual driver features, as well as
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a central `dispose` method that must be called before the driver gets
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destroyed or before the process gets terminated.
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*/
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interface EventDriver {
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@safe: /*@nogc:*/ nothrow:
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/// Core event loop functionality
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@property EventDriverCore core();
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/// Single shot and recurring timers
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@property EventDriverTimers timers();
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/// Cross-thread events (thread local access)
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@property EventDriverEvents events();
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/// Cross-thread events (cross-thread access)
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@property shared(EventDriverEvents) events() shared;
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/// UNIX/POSIX signal reception
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@property EventDriverSignals signals();
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/// Stream and datagram sockets
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@property EventDriverSockets sockets();
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/// DNS queries
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@property EventDriverDNS dns();
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/// Local file operations
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@property EventDriverFiles files();
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/// Directory change watching
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@property EventDriverWatchers watchers();
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/// Releases all resources associated with the driver
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void dispose();
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}
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/** Provides generic event loop control.
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*/
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interface EventDriverCore {
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@safe: /*@nogc:*/ nothrow:
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/** The number of pending callbacks.
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When this number drops to zero, the event loop can safely be quit. It is
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guaranteed that no callbacks will be made anymore, unless new callbacks
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get registered.
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*/
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size_t waiterCount();
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/** Runs the event loop to process a chunk of events.
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This method optionally waits for an event to arrive if none are present
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in the event queue. The function will return after either the specified
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timeout has elapsed, or once the event queue has been fully emptied.
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Params:
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timeout = Maximum amount of time to wait for an event. A duration of
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zero will cause the function to only process pending events. A
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duration of `Duration.max`, if necessary, will wait indefinitely
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until an event arrives.
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*/
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ExitReason processEvents(Duration timeout);
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/** Causes `processEvents` to return with `ExitReason.exited` as soon as
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possible.
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A call to `processEvents` that is currently in progress will be notified
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so that it returns immediately. If no call is in progress, the next call
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to `processEvents` will immediately return with `ExitReason.exited`.
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*/
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void exit();
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/** Resets the exit flag.
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`processEvents` will automatically reset the exit flag before it returns
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with `ExitReason.exited`. However, if `exit` is called outside of
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`processEvents`, the next call to `processEvents` will return with
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`ExitCode.exited` immediately. This function can be used to avoid this.
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*/
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void clearExitFlag();
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/// Low-level user data access. Use `getUserData` instead.
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protected void* rawUserData(StreamSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
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/// ditto
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protected void* rawUserData(DatagramSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
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/** Deprecated - use `EventDriverSockets.userData` instead.
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*/
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deprecated("Use `EventDriverSockets.userData` instead.")
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@property final ref T userData(T, FD)(FD descriptor)
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@trusted {
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import std.conv : emplace;
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static void init(void* ptr) { emplace(cast(T*)ptr); }
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static void destr(void* ptr) { destroy(*cast(T*)ptr); }
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return *cast(T*)rawUserData(descriptor, T.sizeof, &init, &destr);
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}
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}
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/** Provides access to socket functionality.
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The interface supports two classes of sockets - stream sockets and datagram
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sockets.
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*/
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interface EventDriverSockets {
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@safe: /*@nogc:*/ nothrow:
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/** Connects to a stream listening socket.
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*/
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StreamSocketFD connectStream(scope Address peer_address, scope Address bind_address, ConnectCallback on_connect);
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/** Aborts asynchronous connect by closing the socket.
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This function may only invoked if the connection state is
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`ConnectionState.connecting`. It will cancel the connection attempt and
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guarantees that the connection callback will not be invoked in the
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future.
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Note that upon completion, the socket handle will be invalid, regardless
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of the number of calls to `addRef`, and must not be used for further
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operations.
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Params:
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sock = Handle of the socket that is currently establishing a
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connection
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*/
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void cancelConnectStream(StreamSocketFD sock);
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/** Adopts an existing stream socket.
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The given socket must be in a connected state. It will be automatically
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switched to non-blocking mode if necessary. Beware that this may have
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side effects in other code that uses the socket and assumes blocking
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operations.
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Params:
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socket = Socket file descriptor to adopt
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Returns:
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Returns a socket handle corresponding to the passed socket
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descriptor. If the same file descriptor is already registered,
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`StreamSocketFD.invalid` will be returned instead.
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*/
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StreamSocketFD adoptStream(int socket);
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/// Creates a socket listening for incoming stream connections.
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StreamListenSocketFD listenStream(scope Address bind_address, StreamListenOptions options, AcceptCallback on_accept);
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final StreamListenSocketFD listenStream(scope Address bind_address, AcceptCallback on_accept) {
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return listenStream(bind_address, StreamListenOptions.defaults, on_accept);
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}
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/// Starts to wait for incoming connections on a listening socket.
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void waitForConnections(StreamListenSocketFD sock, AcceptCallback on_accept);
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/// Determines the current connection state.
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ConnectionState getConnectionState(StreamSocketFD sock);
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/** Retrieves the bind address of a socket.
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Example:
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The following code can be used to retrieve an IPv4/IPv6 address
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allocated on the stack. Note that Unix domain sockets require a larger
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buffer (e.g. `sockaddr_storage`).
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---
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scope storage = new UnknownAddress;
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scope sockaddr = new RefAddress(storage.name, storage.nameLen);
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eventDriver.sockets.getLocalAddress(sock, sockaddr);
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---
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*/
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bool getLocalAddress(SocketFD sock, scope RefAddress dst);
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/** Retrieves the address of the connected peer.
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Example:
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The following code can be used to retrieve an IPv4/IPv6 address
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allocated on the stack. Note that Unix domain sockets require a larger
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buffer (e.g. `sockaddr_storage`).
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---
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scope storage = new UnknownAddress;
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scope sockaddr = new RefAddress(storage.name, storage.nameLen);
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eventDriver.sockets.getLocalAddress(sock, sockaddr);
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---
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*/
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bool getRemoteAddress(SocketFD sock, scope RefAddress dst);
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/// Sets the `TCP_NODELAY` option on a socket
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void setTCPNoDelay(StreamSocketFD socket, bool enable);
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/// Sets to `SO_KEEPALIVE` socket option on a socket.
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void setKeepAlive(StreamSocketFD socket, bool enable);
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/** Reads data from a stream socket.
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Note that only a single read operation is allowed at once. The caller
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needs to make sure that either `on_read_finish` got called, or
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`cancelRead` was called before issuing the next call to `read`.
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However, concurrent writes are legal.
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Waiting_for_data_availability:
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With the special combination of a zero-length buffer and `mode`
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set to either `IOMode.once` or `IOMode.all`, this function will
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wait until data is available on the socket without reading
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anything.
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Note that in this case the `IOStatus` parameter of the callback
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will not reliably reflect a passive connection close. It is
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necessary to actually read some data to make sure this case
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is detected.
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*/
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void read(StreamSocketFD socket, ubyte[] buffer, IOMode mode, IOCallback on_read_finish);
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/** Cancels an ongoing read operation.
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After this function has been called, the `IOCallback` specified in
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the call to `read` is guaranteed to not be called.
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*/
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void cancelRead(StreamSocketFD socket);
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/** Reads data from a stream socket.
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Note that only a single write operation is allowed at once. The caller
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needs to make sure that either `on_write_finish` got called, or
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`cancelWrite` was called before issuing the next call to `write`.
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However, concurrent reads are legal.
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*/
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void write(StreamSocketFD socket, const(ubyte)[] buffer, IOMode mode, IOCallback on_write_finish);
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/** Cancels an ongoing write operation.
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After this function has been called, the `IOCallback` specified in
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the call to `write` is guaranteed to not be called.
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*/
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void cancelWrite(StreamSocketFD socket);
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/** Waits for incoming data without actually reading it.
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*/
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void waitForData(StreamSocketFD socket, IOCallback on_data_available);
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/** Initiates a connection close.
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*/
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void shutdown(StreamSocketFD socket, bool shut_read, bool shut_write);
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/** Creates a connection-less datagram socket.
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Params:
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bind_address = The local bind address to use for the socket. It
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will be able to receive any messages sent to this address.
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target_address = Optional default target address. If this is
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specified and the target address parameter of `send` is
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left to `null`, it will be used instead.
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Returns:
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Returns a datagram socket handle if the socket was created
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successfully. Otherwise returns `DatagramSocketFD.invalid`.
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*/
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DatagramSocketFD createDatagramSocket(scope Address bind_address, scope Address target_address);
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/** Adopts an existing datagram socket.
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The socket must be properly bound before this function is called.
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Params:
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socket = Socket file descriptor to adopt
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Returns:
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Returns a socket handle corresponding to the passed socket
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descriptor. If the same file descriptor is already registered,
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`DatagramSocketFD.invalid` will be returned instead.
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*/
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DatagramSocketFD adoptDatagramSocket(int socket);
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/** Sets an address to use as the default target address for sent datagrams.
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*/
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void setTargetAddress(DatagramSocketFD socket, scope Address target_address);
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/// Sets the `SO_BROADCAST` socket option.
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bool setBroadcast(DatagramSocketFD socket, bool enable);
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/// Joins the multicast group associated with the given IP address.
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bool joinMulticastGroup(DatagramSocketFD socket, scope Address multicast_address, uint interface_index = 0);
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/// Receives a single datagram.
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void receive(DatagramSocketFD socket, ubyte[] buffer, IOMode mode, DatagramIOCallback on_receive_finish);
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/// Cancels an ongoing wait for an incoming datagram.
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void cancelReceive(DatagramSocketFD socket);
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/// Sends a single datagram.
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void send(DatagramSocketFD socket, const(ubyte)[] buffer, IOMode mode, Address target_address, DatagramIOCallback on_send_finish);
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/// Cancels an ongoing wait for an outgoing datagram.
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void cancelSend(DatagramSocketFD socket);
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/** Increments the reference count of the given socket.
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*/
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void addRef(SocketFD descriptor);
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/** Decrements the reference count of the given socket.
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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Returns:
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Returns `false` $(I iff) the last reference was removed by this call.
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*/
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bool releaseRef(SocketFD descriptor);
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/** Enables or disables a socket option.
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*/
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bool setOption(DatagramSocketFD socket, DatagramSocketOption option, bool enable);
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/// ditto
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bool setOption(StreamSocketFD socket, StreamSocketOption option, bool enable);
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/// Low-level user data access. Use `getUserData` instead.
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protected void* rawUserData(StreamSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
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/// ditto
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protected void* rawUserData(DatagramSocketFD descriptor, size_t size, DataInitializer initialize, DataInitializer destroy) @system;
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/** Retrieves a reference to a user-defined value associated with a descriptor.
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*/
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@property final ref T userData(T, FD)(FD descriptor)
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@trusted {
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import std.conv : emplace;
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static void init(void* ptr) { emplace(cast(T*)ptr); }
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static void destr(void* ptr) { destroy(*cast(T*)ptr); }
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return *cast(T*)rawUserData(descriptor, T.sizeof, &init, &destr);
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}
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}
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/** Performs asynchronous DNS queries.
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*/
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interface EventDriverDNS {
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@safe: /*@nogc:*/ nothrow:
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/// Looks up addresses corresponding to the given DNS name.
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DNSLookupID lookupHost(string name, DNSLookupCallback on_lookup_finished);
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/// Cancels an ongoing DNS lookup.
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void cancelLookup(DNSLookupID handle);
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}
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/** Provides read/write operations on the local file system.
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*/
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interface EventDriverFiles {
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@safe: /*@nogc:*/ nothrow:
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FileFD open(string path, FileOpenMode mode);
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FileFD adopt(int system_file_handle);
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void close(FileFD file);
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ulong getSize(FileFD file);
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void write(FileFD file, ulong offset, const(ubyte)[] buffer, IOMode mode, FileIOCallback on_write_finish);
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void read(FileFD file, ulong offset, ubyte[] buffer, IOMode mode, FileIOCallback on_read_finish);
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void cancelWrite(FileFD file);
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void cancelRead(FileFD file);
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/** Increments the reference count of the given file.
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*/
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void addRef(FileFD descriptor);
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/** Decrements the reference count of the given file.
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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Returns:
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Returns `false` $(I iff) the last reference was removed by this call.
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*/
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bool releaseRef(FileFD descriptor);
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}
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/** Cross-thread notifications
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"Events" can be used to wake up the event loop of a foreign thread. This is
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the basis for all kinds of thread synchronization primitives, such as
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mutexes, condition variables, message queues etc. Such primitives, in case
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of extended wait periods, should use events rather than traditional means
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to block, such as busy loops or kernel based wait mechanisms to avoid
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stalling the event loop.
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*/
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interface EventDriverEvents {
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@safe: /*@nogc:*/ nothrow:
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/// Creates a new cross-thread event.
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EventID create();
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/// Triggers an event owned by the current thread.
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void trigger(EventID event, bool notify_all);
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/// Triggers an event possibly owned by a different thread.
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void trigger(EventID event, bool notify_all) shared;
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/** Waits until an event gets triggered.
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Multiple concurrent waits are allowed.
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*/
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void wait(EventID event, EventCallback on_event);
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/// Cancels an ongoing wait operation.
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void cancelWait(EventID event, EventCallback on_event);
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/** Increments the reference count of the given event.
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*/
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void addRef(EventID descriptor);
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/** Decrements the reference count of the given event.
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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Returns:
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Returns `false` $(I iff) the last reference was removed by this call.
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*/
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bool releaseRef(EventID descriptor);
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}
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/** Handling of POSIX signals.
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*/
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interface EventDriverSignals {
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@safe: /*@nogc:*/ nothrow:
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/** Starts listening for the specified POSIX signal.
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Note that if a default signal handler exists for the signal, it will be
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disabled by using this function.
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Params:
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sig = The number of the signal to listen for
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on_signal = Callback that gets called whenever a matching signal
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gets received
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Returns:
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Returns an identifier that identifies the resource associated with
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the signal. Giving up ownership of this resource using `releaseRef`
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will re-enable the default signal handler, if any was present.
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For any error condition, `SignalListenID.invalid` will be returned
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instead.
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*/
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SignalListenID listen(int sig, SignalCallback on_signal);
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/** Increments the reference count of the given resource.
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*/
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void addRef(SignalListenID descriptor);
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/** Decrements the reference count of the given resource.
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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Returns:
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Returns `false` $(I iff) the last reference was removed by this call.
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*/
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bool releaseRef(SignalListenID descriptor);
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}
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interface EventDriverTimers {
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@safe: /*@nogc:*/ nothrow:
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TimerID create();
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void set(TimerID timer, Duration timeout, Duration repeat);
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void stop(TimerID timer);
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bool isPending(TimerID timer);
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bool isPeriodic(TimerID timer);
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void wait(TimerID timer, TimerCallback callback);
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void cancelWait(TimerID timer);
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/** Increments the reference count of the given resource.
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*/
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void addRef(TimerID descriptor);
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/** Decrements the reference count of the given resource.
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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Returns:
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Returns `false` $(I iff) the last reference was removed by this call.
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*/
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bool releaseRef(TimerID descriptor);
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/// Determines if the given timer's reference count equals one.
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bool isUnique(TimerID descriptor) const;
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}
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interface EventDriverWatchers {
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@safe: /*@nogc:*/ nothrow:
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/// Watches a directory or a directory sub tree for changes.
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WatcherID watchDirectory(string path, bool recursive, FileChangesCallback callback);
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/** Increments the reference count of the given resource.
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*/
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void addRef(WatcherID descriptor);
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/** Decrements the reference count of the given resource.
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Once the reference count reaches zero, all associated resources will be
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freed and the resource descriptor gets invalidated.
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Returns:
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Returns `false` $(I iff) the last reference was removed by this call.
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*/
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bool releaseRef(WatcherID descriptor);
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}
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// Helper class to enable fully stack allocated `std.socket.Address` instances.
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final class RefAddress : Address {
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version (Posix) import core.sys.posix.sys.socket : sockaddr, socklen_t;
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version (Windows) import core.sys.windows.winsock2 : sockaddr, socklen_t;
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private {
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sockaddr* m_addr;
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socklen_t m_addrLen;
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}
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this() @safe nothrow {}
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this(sockaddr* addr, socklen_t addr_len) @safe nothrow { set(addr, addr_len); }
|
|
|
|
override @property sockaddr* name() { return m_addr; }
|
|
override @property const(sockaddr)* name() const { return m_addr; }
|
|
override @property socklen_t nameLen() const { return m_addrLen; }
|
|
|
|
void set(sockaddr* addr, socklen_t addr_len) @safe nothrow { m_addr = addr; m_addrLen = addr_len; }
|
|
|
|
void cap(socklen_t new_len)
|
|
@safe nothrow {
|
|
assert(new_len <= m_addrLen, "Cannot grow size of a RefAddress.");
|
|
m_addrLen = new_len;
|
|
}
|
|
}
|
|
|
|
|
|
alias ConnectCallback = void delegate(StreamSocketFD, ConnectStatus);
|
|
alias AcceptCallback = void delegate(StreamListenSocketFD, StreamSocketFD, scope RefAddress remote_address);
|
|
alias IOCallback = void delegate(StreamSocketFD, IOStatus, size_t);
|
|
alias DatagramIOCallback = void delegate(DatagramSocketFD, IOStatus, size_t, scope RefAddress);
|
|
alias DNSLookupCallback = void delegate(DNSLookupID, DNSStatus, scope RefAddress[]);
|
|
alias FileIOCallback = void delegate(FileFD, IOStatus, size_t);
|
|
alias EventCallback = void delegate(EventID);
|
|
alias SignalCallback = void delegate(SignalListenID, SignalStatus, int);
|
|
alias TimerCallback = void delegate(TimerID);
|
|
alias FileChangesCallback = void delegate(WatcherID, in ref FileChange change);
|
|
@system alias DataInitializer = void function(void*);
|
|
|
|
enum ExitReason {
|
|
timeout,
|
|
idle,
|
|
outOfWaiters,
|
|
exited
|
|
}
|
|
|
|
enum ConnectStatus {
|
|
connected,
|
|
refused,
|
|
timeout,
|
|
bindFailure,
|
|
unknownError
|
|
}
|
|
|
|
enum ConnectionState {
|
|
initialized,
|
|
connecting,
|
|
connected,
|
|
passiveClose,
|
|
activeClose,
|
|
closed
|
|
}
|
|
|
|
enum StreamListenOptions {
|
|
defaults = 0,
|
|
reusePort = 1<<0,
|
|
}
|
|
|
|
enum StreamSocketOption {
|
|
noDelay,
|
|
keepAlive
|
|
}
|
|
|
|
enum DatagramSocketOption {
|
|
broadcast,
|
|
multicastLoopback
|
|
}
|
|
|
|
/**
|
|
Specifies how a file is manipulated on disk.
|
|
*/
|
|
enum FileOpenMode {
|
|
/// The file is opened read-only.
|
|
read,
|
|
/// The file is opened for read-write random access.
|
|
readWrite,
|
|
/// The file is truncated if it exists or created otherwise and then opened for read-write access.
|
|
createTrunc,
|
|
/// The file is opened for appending data to it and created if it does not exist.
|
|
append
|
|
}
|
|
|
|
enum IOMode {
|
|
immediate, /// Process only as much as possible without waiting
|
|
once, /// Process as much as possible with a single call
|
|
all /// Process the full buffer
|
|
}
|
|
|
|
enum IOStatus {
|
|
ok, /// The data has been transferred normally
|
|
disconnected, /// The connection was closed before all data could be transterred
|
|
error, /// An error occured while transferring the data
|
|
wouldBlock /// Returned for `IOMode.immediate` when no data is readily readable/writable
|
|
}
|
|
|
|
enum DNSStatus {
|
|
ok,
|
|
error
|
|
}
|
|
|
|
/** Specifies the kind of change in a watched directory.
|
|
*/
|
|
enum FileChangeKind {
|
|
/// A file or directory was added
|
|
added,
|
|
/// A file or directory was deleted
|
|
removed,
|
|
/// A file or directory was modified
|
|
modified
|
|
}
|
|
|
|
enum SignalStatus {
|
|
ok,
|
|
error
|
|
}
|
|
|
|
|
|
/** Describes a single change in a watched directory.
|
|
*/
|
|
struct FileChange {
|
|
/// The type of change
|
|
FileChangeKind kind;
|
|
|
|
/// Directory containing the changed file
|
|
string directory;
|
|
|
|
/// Determines if the changed entity is a file or a directory.
|
|
bool isDirectory;
|
|
|
|
/// Name of the changed file
|
|
const(char)[] name;
|
|
}
|
|
|
|
struct Handle(string NAME, T, T invalid_value = T.init) {
|
|
import std.traits : isInstanceOf;
|
|
static if (isInstanceOf!(.Handle, T)) alias BaseType = T.BaseType;
|
|
else alias BaseType = T;
|
|
|
|
alias name = NAME;
|
|
|
|
enum invalid = Handle.init;
|
|
|
|
T value = invalid_value;
|
|
|
|
this(BaseType value) { this.value = T(value); }
|
|
|
|
U opCast(U : Handle!(V, M), V, int M)() {
|
|
// TODO: verify that U derives from typeof(this)!
|
|
return U(value);
|
|
}
|
|
|
|
U opCast(U : BaseType)()
|
|
{
|
|
return cast(U)value;
|
|
}
|
|
|
|
alias value this;
|
|
}
|
|
|
|
alias FD = Handle!("fd", size_t, size_t.max);
|
|
alias SocketFD = Handle!("socket", FD);
|
|
alias StreamSocketFD = Handle!("streamSocket", SocketFD);
|
|
alias StreamListenSocketFD = Handle!("streamListen", SocketFD);
|
|
alias DatagramSocketFD = Handle!("datagramSocket", SocketFD);
|
|
alias FileFD = Handle!("file", FD);
|
|
alias EventID = Handle!("event", FD);
|
|
alias TimerID = Handle!("timer", size_t);
|
|
alias WatcherID = Handle!("watcher", size_t);
|
|
alias EventWaitID = Handle!("eventWait", size_t);
|
|
alias SignalListenID = Handle!("signal", size_t);
|
|
alias DNSLookupID = Handle!("dns", size_t);
|