Add appmain for backwards compatibility.

This commit is contained in:
Sönke Ludwig 2016-11-04 21:34:01 +01:00
parent 0c3c31b969
commit 3a5975f046
2 changed files with 48 additions and 0 deletions

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@ -8,6 +8,8 @@ dependency "eventcore" version="~>0.5.0"
//subConfiguration "eventcore" "libasync"
mainSourceFile "source/vibe/appmain.d"
configuration "unittest" {
versions "VibeMutexLog" "VibeAsyncLog"
}

46
source/vibe/appmain.d Normal file
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@ -0,0 +1,46 @@
/**
Provides vibe based applications with a central program entry point.
This module is included automatically through the import 'vibe.d'. It will provide a default
application entry point which parses command line arguments, reads the global vibe configuration
file, and starts the event loop.
The application itself then just has to initialize itself from within a 'static this' module
constructor and perform the appropriate calls to listen for connections or other operations.
If you want to provide your own main function, you have to import vibe.vibe instead of
vibe.d and define a -version=VibeCustomMain. Be sure to call vibe.core.core.runEventLoop
at the end of your main function in this case. Also beware that you have to make appropriate
calls to vibe.core.args.finalizeCommandLineOptions and vibe.core.core.lowerPrivileges to get the
same behavior.
Copyright: © 2012-2016 RejectedSoftware e.K.
License: Subject to the terms of the MIT license, as written in the included LICENSE.txt file.
Authors: Sönke Ludwig
*/
module vibe.appmain;
version (VibeDefaultMain):
version (VibeCustomMain) {
static assert(false, "Both, VibeCustomMain and VibeDefaultMain are defined. "
~ "Either define only VibeDefaultMain, or nothing at all (VibeCustomMain "
~ "has no effect since 0.7.26).");
}
/**
The predefined vibe.d application entry point.
This function will automatically be executed if you import the module vibe.d in your code. It
will perform default command line parsing and starts the event loop.
*/
int main()
{
import vibe.core.core : runApplication;
version (unittest) {
return 0;
} else {
return runApplication();
}
}