The status of the task was erroneously reported as not running until the task was actually executed for the first time (which only happens after the yield lock has been lifted).
Previously the task was only removed if switchTo was called from another task. Now it also gets removed when switchTo (e.g. due to a runTask() call) gets called form outside of a task.
Removes some invalid safety annotations and adds a workaround for a starvation issue in Task.join() across threads boundaries. This is still not thread-safe, but now has a safety-net and is documented, so that it doesn't get lost.
In situations where no events were involved in an multi-task scenario, the old behavior could lead to the process to starve or hang until an event arrived.
- the initial task yield() now is done in an uninterruptible way
- switchToTask now handles switching to an already scheduled task gracefully
- TaskScheduler.hibernate() now properly blocks when called form outside of a task
- added yieldUninterruptible()
- Moves a lot of stuff from vibe.core.core to vibe.core.task
- Introduces TaskScheduler to unify the scheduling process
- Refines how tasks are scheduled and processed (can push to the front of the task queue and uses a marker task to keep track of the spot up to which to process)
- Start to add proper support for task interrupts and timeouts by properly cancelling in-flight async operations
- Work on ManualEvent - still not functional for the shared case
- Implement proper IP address parsing in NetworkAddress
The library is able to support simple TCP servers in the current state. The API is still mostly compatible with mainline vibe.d, but the driver systen has been replaced by the eventcore library and sockets/files/timers/... are now structs with automatic reference counting instead of GC collected classes. The stream interfaces have been removed for now.